Monster Dossier

Reaper Skull Puffball

Reaper Skull Puffball is a fantasy monster entry from source AV3.

Level 9

Traits

uncommonnlargefungusmindless

Rules & statistics

Monster Profile

Perception

15

Senses

  • Name
    motion sense
    Range
    60
  • Name
    no vision

Skills

Acrobatics
19
Stealth
17

Ability Mods

Str
4
Dex
6
Con
3
Int
-5
Wis
2
Cha
-2

Defenses

Ac
25
Saving Throws
Fort
18
Ref
21
Will
15
Hp
  • Hp
    195
Immunities
  • bleed
  • mental
  • poison
  • fatigued
  • sleep
  • unconscious
Weaknesses
  • Amount
    10
    Name
    fire
  • Amount
    10
    Name
    piercing

Speed

Walk
10
Fly
20

Attacks

  • Range
    Melee
    Name
    tendril
    Attack
    21
    Traits
    • finesse
    • reach
    Effects
    • 2d12+8
    • paralysis
    Damage
    2d12+8 plus paralysis
    Types
    N/A

Abilities

Top
  • Entries
    • The puffball senses motion through vibration and air movement.
    Name
    Motion Sense
Mid
  • Entries
    • As dragon's blood puffball, but 28 and 8d8 poison damage.
    • Creatures that fail the save are exposed to skull rot.
    Name
    Spore Explosion
    Entries_as_xyz
    • When the dragon's blood puffball dies, it explodes, dealing 7d8 poison damage to each creature in a 20-foot emanation (26 basic Fortitude save).
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • poison
    Entries
    • The puffball releases a 30-foot cone of spores that deals 4d8 poison damage (28 basic Fortitude save) to creatures in the cone. Creatures that fail this save are also exposed to skull rot.
    Name
    Spore Cloud
  • Traits
    • incapacitation
    • poison
    Entries
    • A creature hit by the puffball's tendril must succeed a 28 Fortitude save or become paralyzed. The paralyzed creature can attempt a new save at the end of each of its turns.
    Name
    Paralysis
  • Type
    affliction
    Name
    Skull Rot
    Traits
    • poison
    DC
    28
    Saving Throw
    Fortitude
    Max Duration
    6 rounds
    Stages
    • Stage
      1
      Entry
      1d8 poison damage plus enfeebled|CRB|enfeebled 2
      Duration
      1 round
    • Stage
      2
      Entry
      2d8 poison damage plus enfeebled|CRB|enfeebled 2 and drained|CRB|drained 1
      Duration
      1 round
    • Stage
      3
      Entry
      3d8 poison damage plus enfeebled|CRB|enfeebled 2 and drained|CRB|drained 2
      Duration
      1d4 rounds

Background

Lore

No lore provided.