Monster Dossier

Quickling

Quickling is a fantasy monster entry from source B2.

Level 3

Traits

uncommoncesmallfey

Rules & statistics

Monster Profile

Perception

9

Senses

  • Name
    low-light vision

Languages

Languages
  • aklo
  • common
  • sylvan

Skills

Acrobatics
13
Crafting
8
Deception
8
Nature
8
Stealth
11
Survival
6
Thievery
11

Ability Mods

Str
0
Dex
4
Con
1
Int
3
Wis
1
Cha
3

Items

  • lethargy poison (3 doses)
  • shortsword

Defenses

Ac
22
Saving Throws
Fort
6
Ref
13
Will
8
Hp
  • Hp
    25
Weaknesses
  • Amount
    5
    Name
    cold iron

Speed

Walk
100

Attacks

  • Range
    Melee
    Name
    shortsword
    Attack
    11
    Traits
    • agile
    • finesse
    • versatile
    Effects
    • lethargy poison
    Damage
    1d6+2 piercing plus lethargy poison
    Types
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    primal
    DC
    20
    Entry
    0
    Level
    2
    Spells
    • Name
      dancing lights
    • Name
      prestidigitation
    1
    Spells
    • Name
      ventriloquism
    2
    Spells
    • Name
      shatter

Abilities

Mid
  • Entries
    • The quickling takes a –2 status penalty to saving throws against effects that cause the slowed condition. If the quickling ever becomes slowed, they lose their supernatural speed, can't Fade from View, and become sickened 1 for the duration of the slow. They also can't reduce this sickened condition for the duration of the slowed effect.
    Name
    Slow Susceptibility
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The quickling is targeted by a Strike
    Entries
    • The quickling darts aside, gaining a +2 circumstance bonus to AC, then Stride||Strides up to half their Speed after the Strike resolves.
    Name
    Can't Catch Me
Bot
  • Entries
    • The quickling's Strike||Strikes deal an extra 1d6 precision damage to flat-footed creatures.
    Name
    Sneak Attack
  • Entries
    • The quickling's speed, combined with nearly instantaneous acceleration and deceleration, enables them to move in astonishing ways. As long as they have a firm surface to travel across, they can Stride their full movement vertically or horizontally. They can even run across unstable surfaces, such as water, in the same way, although dangerous surfaces (acid, lava, etc.) harm them as normal. They must end their movement on a horizontal surface capable of bearing their weight or else they fall.
    Name
    Supernatural Speed

Background

Lore

No lore provided.