Monster Dossier

Pit Fiend

Pit Fiend is a fantasy monster entry from source B1.

Level 20

Traits

lelargedevilfiend

Rules & statistics

Monster Profile

Perception

37

Senses

  • Name
    greater darkvision
  • Name
    true seeing

Languages

Languages
  • celestial
  • common
  • draconic
  • infernal
Abilities
  • telepathy 100 feet

Skills

Acrobatics
34
Arcana
32
Athletics
33
Deception
39
Diplomacy
34
Intimidation
39
Religion
37
Society
36
Stealth
34

Ability Mods

Str
9
Dex
8
Con
9
Int
8
Wis
9
Cha
8

Defenses

Ac
46
Saving Throws
Fort
37
Ref
32
Will
35
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    335
    Abilities
    • regeneration 30 (deactivated by good)
Immunities
  • fire
Weaknesses
  • Amount
    15
    Name
    good
Resistances
  • Amount
    15
    Name
    physical
    Note
    except silver
  • Amount
    15
    Name
    poison

Speed

Walk
35
Fly
50

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    40
    Traits
    • evil
    • magical
    • poison
    • reach
    Effects
    • pit fiend venom
    Damage
    4d10+17 piercing plus 2d6 evil and pit fiend venom
    Types
    • evil
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    38
    Traits
    • agile
    • evil
    • magical
    • reach
    Damage
    4d6+17 slashing plus 2d6 evil
    Types
    • evil
    • slashing
  • Range
    Melee
    Name
    tail
    Attack
    36
    Traits
    • evil
    • magical
    • reach
    Effects
    • Improved Grab
    Damage
    4d10+17 bludgeoning plus 2d6 evil and Improved Grab
    Types
    • bludgeoning
    • evil
  • Range
    Melee
    Name
    wing
    Attack
    36
    Traits
    • evil
    • magical
    • reach
    Damage
    4d6+17 slashing plus 2d6 evil
    Types
    • evil
    • slashing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    42
    Entry
    4
    Spells
    • Name
      dimension door
      Amount
      at will
    5
    Spells
    • Name
      dimension door
    8
    Spells
    • Name
      dispel magic
      Amount
      at will
    • Name
      divine decree
      Amount
      at will
    • Name
      fireball
      Amount
      at will
    • Name
      scrying
    • Name
      wall of fire
      Amount
      at will
    9
    Spells
    • Name
      bind soul
      Amount
      at will
    10
    Spells
    • Name
      meteor swarm
    • Name
      miracle
      Notes
      • once per year
    • Name
      power word stun
    Constant
    8
    Spells
    • Name
      true seeing

Abilities

Mid
  • Traits
    • aura
    • divine
    • enchantment
    Entries
    • 100 feet. Commanded or allied evil creatures in the aura of lower level than the pit fiend gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks.
    Name
    Commander's Aura
  • Traits
    • aura
    • divine
    • emotion
    • enchantment
    • fear
    • mental
    Entries
    • 20 feet, 42
    Name
    Frightful Presence
  • Activity
    Number
    1
    Unit
    reaction
    Entries
    • The pit fiend can make an Attack of Opportunity when a creature within reach uses a concentrate action, in addition to the usual trigger. The devil can disrupt triggering concentrate actions, and they disrupt actions on any hit, not only a critical hit.
    Name
    Attack of Opportunity
Bot
  • Activity
    Number
    1
    Unit
    action
    Entries
    • 2d10+17 bludgeoning plus 2d6 evil, 43
    Name
    Constrict
  • Traits
    • divine
    • downtime
    • transmutation
    Entries
    • The pit fiend reshapes a large number of lemures within a 600-foot radius into more powerful devils to swell Hell's legions. The pit fiend must have available the number of lemures listed on the table in the sidebar on page 92. The pit fiend can shape 100 lemures per day, to a maximum of 1,100 lemures in 11 days. Devils created in this way are in thrall to the pit fiend and follow its orders, with the exception of created pit fiends or other devils of similar power, which are always independent. As a result, few pit fiends choose to create peers. At the end of the Devil Shaping activity, the pit fiend attempts an incredibly hard Religion check of the desired devil's level, with results as follows.
    • Type
      successDegree
      Entries
      Critical Success
      The pit fiend shapes two devils from the massed lemures instead of one.
      Success
      The pit fiend shapes a devil of the desired type and level.
      Failure
      The devil shaped from the lemures is 2 levels lower than the intended devil.
      Critical Failure
      The pit fiend fails to shape any devils and draws the ire of an archdevil for its waste of resources.
    Name
    Devil Shaping
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The pit fiend Flies and makes a wing Strike at any point during its movement.
    Name
    Fast Swoop
  • Activity
    Number
    1
    Unit
    free
    Traits
    • concentrate
    Frequency
    Unit
    round
    Number
    1
    Entries
    • If the pit fiend's next action is to cast an 8th-level or lower innate spell, reduce the number of actions to cast it by 1 (minimum 1 action).
    Name
    Masterful Quickened Casting
  • Type
    affliction
    Name
    Pit Fiend Venom
    Traits
    • poison
    DC
    43
    Saving Throw
    Fortitude
    Max Duration
    10 rounds
    Stages
    • Stage
      1
      Entry
      6d6 poison damage and drained 1
      Duration
      1 round
    • Stage
      2
      Entry
      7d6 poison damage and drained 2
      Duration
      1 round
    • Stage
      3
      Entry
      8d6 poison damage and drained 3
      Duration
      1 round

Background

Lore

No lore provided.