Monster Dossier
Phantom Beast
Phantom Beast is a fantasy monster entry from source B3.
Traits
rarecnmediumetherealincorporealphantomspirit
Rules & statistics
Monster Profile
Perception
18
Senses
- Name
- darkvision
Languages
- Languages
- N/A
- Abilities
- telepathy 100 feet
Skills
- Diplomacy
- 16
- Intimidation
- 18
- Occultism
- 14
- Thievery
- 18
Ability Mods
- Str
- -5
- Dex
- 6
- Con
- 1
- Int
- 0
- Wis
- 4
- Cha
- 6
Defenses
- Ac
- 26
- Saving Throws
- Fort
- 13
- Ref
- 18
- Will
- 16
- Hp
- Hp
- 120
- Immunities
- poison
- precision
- disease
- paralyzed
Speed
- Fly
- 35
Attacks
- Range
- Melee
- Name
- phantom horn
- Attack
- 18
- Traits
- agile
- finesse
- force
- magical
- Damage
- 2d8+8 force
- Types
- force
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 28
- Attack
- 20
- Entry
- 0
- Level
- 4
- Spells
- Name
- daze
- Name
- telekinetic projectile
- 4
- Spells
- Name
- phantom pain
- Name
- sleep
- Name
- spiritual weapon
Abilities
- Top
- Activity
- Number
- 2
- Unit
- action
- Entries
- The phantom walks the thin line between the Ethereal Plane and Material Planes in order to exist on both planes simultaneously. They can shift back to solely the Ethereal Plane by using this ability again.
- Name
- Walk the Ethereal Line
- Mid
- Entries
- Though phantoms aren't alive, neither are they undead, and they are uniquely vulnerable to the effects of death. A phantom whose Hit Points are reduced to 0 as a result of a death effect (such as from a spell like finger of death) is immediately whisked away to the River of Souls, where their soul resumes the usual path to the afterlife.
- Name
- Susceptible to Death
- Bot
- Activity
- Number
- 1
- Unit
- action
- Entries
- The phantom beast attempts to Steal one item of up to 1 Bulk from a creature, even if the creature is in combat, though the object still must not be one that is actively in use. If they succeed, they carry the object along with them telekinetically.
- Name
- Grab Item
Background
Lore
No lore provided.