Monster Dossier
Pakalchi
Pakalchi is a fantasy monster entry from source B3.
Traits
nemediumfiendsahkil
Rules & statistics
Monster Profile
Perception
18
Senses
- Name
- darkvision
- Name
- true seeing
Languages
- Languages
- abyssal
- celestial
- infernal
- requian
- Abilities
- telepathy 100
Skills
- Acrobatics
- 18
- Deception
- 21
- Diplomacy
- 21
- Intimidation
- 21
- Stealth
- 18
Ability Mods
- Str
- 4
- Dex
- 5
- Con
- 4
- Int
- 2
- Wis
- 3
- Cha
- 6
Defenses
- Ac
- 26
- Saving Throws
- Fort
- 17
- Ref
- 18
- Will
- 20
- Hp
- Hp
- 140
- Immunities
- poison
- fear
- Weaknesses
- Amount
- 5
- Name
- good
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Name
- vine
- Attack
- 18
- Traits
- finesse
- reach
- versatile
- Effects
- betrayal toxin
- Damage
- 2d10+6 slashing plus 1d6 evil, 1d6 persistent damage||persistent bleed, and betrayal toxin
- Types
- evil
- persistent
- slashing
- Range
- Melee
- Name
- claw
- Attack
- 18
- Traits
- agile
- finesse
- Damage
- 2d10+6 slashing plus 1d6 evil
- Types
- evil
- slashing
- Range
- Ranged
- Name
- thorn
- Attack
- 18
- Traits
- agile
- range increment
- Effects
- betrayal toxin
- Damage
- 2d4+6 piercing plus 1d6 evil, 1d6 persistent damage||persistent bleed, and betrayal toxin
- Types
- evil
- persistent
- piercing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 30
- Entry
- 0
- Level
- 5
- Spells
- Name
- detect magic
- 5
- Spells
- Name
- charm
- Name
- calm emotions
- Name
- suggestion
- Amount
- at will
- 6
- Spells
- Name
- dominate
- 7
- Spells
- Name
- mask of terror
- Notes
- self only
- Constant
- 6
- Spells
- Name
- tongues
- Name
- true seeing
Abilities
- Top
- Entries
- A sahkil's level is considered 2 lower for the purpose of being conjured by the planar binding ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.
- Name
- Easy to Call
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature moves adjacent to the pakalchi
- Entries
- Writhing, pitch-black vines wrap around the creature. The creature takes 1d6 slashing damage and takes a –15-foot circumstance penalty to its Speeds until the end of its next turn.
- Name
- Entangling Train
- Bot
- Type
- affliction
- Name
- Betrayal Toxin
- Traits
- divine
- enchantment
- mental
- poison
- Note
- A creature affected by betrayal toxin hears whispers of incessant doubt in their head and can't treat any creature as their ally
- DC
- 28
- Saving Throw
- Fortitude
- Max Duration
- 6 rounds
- Stages
- Stage
- 1
- Entry
- stupefied 1
- Duration
- 1 round
- Stage
- 2
- Entry
- stupefied 2
- Duration
- 1 round
- Activity
- Number
- 1
- Unit
- action
- Entries
- The sahkil moves from the Material Plane to the Ethereal Plane or vice-versa, with the effects of ethereal jaunt except that the effect has an unlimited duration and can be Dismissed. A summoned sahkil can't use Skip Between.
- Name
- Skip Between
- Traits
- conjuration
- divine
- teleportation
Background
Lore
No lore provided.