Monster Dossier

Onryo

Onryo is a fantasy monster entry from source BotD.

Level 12

Traits

uncommonnemediumundead

Rules & statistics

Monster Profile

Perception

21

Senses

  • Name
    darkvision

Languages

Languages
  • common

Skills

Acrobatics
25
Athletics
20
Stealth
25
Survival
23

Ability Mods

Str
2
Dex
7
Con
5
Int
2
Wis
5
Cha
6

Defenses

Ac
32
Saving Throws
Fort
21
Ref
23
Will
23
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    180
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • unconscious
Resistances
  • Name
    all damage
    Amount
    8
    Note
    except force

Speed

Walk
35
Climb
35
Abilities
  • flicker
  • spider climb
  • water walk

Attacks

  • Range
    Melee
    Traits
    • agile
    • finesse
    Name
    claw
    Attack
    25
    Damage
    3d8+8 slashing plus 2d6 mental

Spellcasting

  • Tradition
    occult
    Type
    Innate
    DC
    32
    Entry
    6
    Spells
    • Name
      nightmare
    Constant
    4
    Spells
    • Name
      blink
    • Name
      spider climb
    • Name
      water walk

Abilities

  • Name
    Flicker
    Entries
    • An onryo's erratic movement makes them difficult to target. If an onryo moves at least 10 feet during a move action, they gain concealment until the start of their next turn.
  • Name
    Onryo's Rancor
    Activity
    Number
    1
    Unit
    action
    Traits
    • curse
    • enchantment
    • mental
    • occult
    Requirements
    The onryo's last action was a successful claw Strike
    Entries
    • The onryo attempts to instill its need for vengeance into the creature. The onryo, with their touch, casts a 5th-level geas on the creature they hit (30 Will). On a failure, it's forced to seek and slay loved ones of the onryo's wrongdoer and anyone who attempts to defend them for up to one week. On a critical failure, the duration is 1 month and the creature gains Onryo's Rancor, which it's also compelled to use by the geas. Regardless of the outcome, the creature is temporarily immune to Onryo's Rancor from this individual for 1 year.
  • Name
    Vengeful Suffocation[two-actions]
    Traits
    • incapacitation
    • occult
    • necromancy
    Frequency
    Number
    1
    Unit
    hour
    Entries
    • The onryo channels their boundless resentment, manifesting it as a tangled clump of wet hair, a clot of rancid swamp mud, or other disgusting mass of matter in the throat of a creature within 30 feet. The creature must attempt a 32 Fortitude save.
    • Type
      successDegree
      Entries
      Critical Success
      • The creature is unaffected.
      Success
      • The creature becomes sickened||sickened 1.
      Failure
      • The creature becomes sickened||sickened 2.
      Critical Failure
      • The creature becomes sickened||sickened 3 and the mass fully blocks the creature's airway. The creature begins suffocating (Core Rulebook 478)

Background

Lore

No lore provided.