Monster Dossier

Olethrodaemon

Olethrodaemon is a fantasy monster entry from source B2.

Level 20

Traits

negargantuandaemonfiend

Rules & statistics

Monster Profile

Perception

33

Senses

  • Name
    darkvision
  • Name
    true seeing
  • Type
    imprecise
    Name
    tremorsense
    Range
    120

Languages

Languages
  • common
  • daemonic
Abilities
  • telepathy 100 feet

Skills

Athletics
40
Intimidation
38
Religion
34

Ability Mods

Str
10
Dex
6
Con
7
Int
2
Wis
6
Cha
8

Items

  • soul gem (4)

Defenses

Ac
44
Saving Throws
Fort
35
Ref
32
Will
34
Hp
  • Hp
    450
Immunities
  • death effects
Weaknesses
  • Amount
    20
    Name
    good

Speed

Walk
35
Burrow
35
Fly
40

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    38
    Traits
    • evil
    • magical
    • reach
    Effects
    • Grab
    Damage
    4d12+17 piercing plus 1d6 evil and Grab
    Types
    • evil
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    38
    Traits
    • agile
    • evil
    • magical
    • reach
    Effects
    • Grab
    Damage
    4d8+17 slashing plus 1d6 evil and Grab
    Types
    • evil
    • slashing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    42
    Attack
    34
    Entry
    1
    Spells
    • Name
      detect alignment
      Amount
      at will
      Notes
      • good only
    4
    Spells
    • Name
      dimension door
      Amount
      at will
    5
    Spells
    • Name
      dimension door
    9
    Spells
    • Name
      disintegrate
      Amount
      3
    • Name
      disjunction
    • Name
      wail of the banshee
    10
    Spells
    • Name
      cataclysm
    • Name
      massacre
    Constant

Abilities

Mid
  • Traits
    • aura
    • death
    • divine
    Entries
    • 60 feet. Any creature that begins its turn in the aura is doomed 1 for as long as it remains in the aura and for 1 hour thereafter.
    Name
    Aura of Doom
Bot
  • Activity
    Number
    1
    Unit
    varies
    Entry
    2 to 3
    Traits
    • divine
    • negative
    Entries
    • The daemon expels a shrieking black cloud of smoke from its mouth in a 120-foot line or a 60-foot cone
    • (or both a line and a cone in the same direction if it spends 3 actions). Living creatures in the area take 24d6 negative damage (45 basic Reflex save)
    • The olethrodaemon can't use Apocalypse Breath again for 1d4 rounds.
    Name
    Apocalypse Breath
  • Activity
    Number
    2
    Unit
    action
    Traits
    • manipulate
    Requirements
    The olethrodaemon has a soul gem
    Entries
    • The olethrodaemon crushes the soul gem in one hand and regains the use of Apocalypse Breath or any one of its innate spells.
    Name
    Soul Crush
  • Activity
    Number
    1
    Unit
    action
    Traits
    • attack
    Entries
    • Huge, 4d10+10 bludgeoning and drained 2, Rupture 43. An olethrodaemon has numerous stomachs connected by labyrinthine digestive organs. Swallowed creatures cannot Escape, but can attempt to cut their way out with a 1d6 roll. On a roll of 1–3, the creature cuts into yet another stomach.
    • On a roll of 4–6, the creature manages to cut its way out of the olethrodaemon.
    Name
    Swallow Whole

Background

Lore

No lore provided.