Monster Dossier
Olethrodaemon
Olethrodaemon is a fantasy monster entry from source B2.
Traits
negargantuandaemonfiend
Rules & statistics
Monster Profile
Perception
33
Senses
- Name
- darkvision
- Name
- true seeing
- Type
- imprecise
- Name
- tremorsense
- Range
- 120
Languages
- Languages
- common
- daemonic
- Abilities
- telepathy 100 feet
Skills
- Athletics
- 40
- Intimidation
- 38
- Religion
- 34
Ability Mods
- Str
- 10
- Dex
- 6
- Con
- 7
- Int
- 2
- Wis
- 6
- Cha
- 8
Items
- soul gem (4)
Defenses
- Ac
- 44
- Saving Throws
- Fort
- 35
- Ref
- 32
- Will
- 34
- Hp
- Hp
- 450
- Immunities
- death effects
- Weaknesses
- Amount
- 20
- Name
- good
Speed
- Walk
- 35
- Burrow
- 35
- Fly
- 40
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 38
- Traits
- evil
- magical
- reach
- Effects
- Grab
- Damage
- 4d12+17 piercing plus 1d6 evil and Grab
- Types
- evil
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 38
- Traits
- agile
- evil
- magical
- reach
- Effects
- Grab
- Damage
- 4d8+17 slashing plus 1d6 evil and Grab
- Types
- evil
- slashing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 42
- Attack
- 34
- Entry
- 1
- Spells
- Name
- detect alignment
- Amount
- at will
- Notes
- good only
- 4
- Spells
- Name
- dimension door
- Amount
- at will
- 5
- Spells
- Name
- dimension door
- 9
- Spells
- Name
- disintegrate
- Amount
- 3
- Name
- disjunction
- Name
- wail of the banshee
- 10
- Spells
- Name
- cataclysm
- Name
- massacre
- Constant
Abilities
- Mid
- Traits
- aura
- death
- divine
- Entries
- 60 feet. Any creature that begins its turn in the aura is doomed 1 for as long as it remains in the aura and for 1 hour thereafter.
- Name
- Aura of Doom
- Bot
- Activity
- Number
- 1
- Unit
- varies
- Entry
- 2 to 3
- Traits
- divine
- negative
- Entries
- The daemon expels a shrieking black cloud of smoke from its mouth in a 120-foot line or a 60-foot cone
- (or both a line and a cone in the same direction if it spends 3 actions). Living creatures in the area take 24d6 negative damage (45 basic Reflex save)
- The olethrodaemon can't use Apocalypse Breath again for 1d4 rounds.
- Name
- Apocalypse Breath
- Activity
- Number
- 2
- Unit
- action
- Traits
- manipulate
- Requirements
- The olethrodaemon has a soul gem
- Entries
- The olethrodaemon crushes the soul gem in one hand and regains the use of Apocalypse Breath or any one of its innate spells.
- Name
- Soul Crush
- Activity
- Number
- 1
- Unit
- action
- Traits
- attack
- Entries
- Huge, 4d10+10 bludgeoning and drained 2, Rupture 43. An olethrodaemon has numerous stomachs connected by labyrinthine digestive organs. Swallowed creatures cannot Escape, but can attempt to cut their way out with a 1d6 roll. On a roll of 1–3, the creature cuts into yet another stomach.
- On a roll of 4–6, the creature manages to cut its way out of the olethrodaemon.
- Name
- Swallow Whole
Background
Lore
No lore provided.