Monster Dossier

Ocluai

Ocluai is a fantasy monster entry from source GW1.

Level 3

Traits

uncommoncemediumfey

Rules & statistics

Monster Profile

Perception

12

Senses

  • Name
    greater darkvision

Languages

Languages
  • aklo
  • common
Notes
  • Sylvan (can't speak any language; telepathy 100 feet, images only)

Skills

Acrobatics
10
Deception
8
Intimidation
10
Nature
8
Stealth
10

Ability Mods

Str
1
Dex
4
Con
0
Int
2
Wis
4
Cha
1

Defenses

Ac
18
Saving Throws
Fort
6
Ref
12
Will
12
Hp
  • Hp
    55
Weaknesses
  • Name
    cold iron
    Amount
    5

Speed

Fly
25

Attacks

  • Range
    Melee
    Name
    talon
    Attack
    10
    Damage
    3d4+3 slashing

Abilities

Mid
  • Name
    Lost in the Dark
    Traits
    • aura
    • darkness
    • enchantment
    • mental
    Entries
    • 60 feet. An ocluai's presence distorts nearby creatures' senses of direction. Nonmagical bright light within the aura becomes dim light, and nonmagical dim light with the aura becomes darkness. Any non-gorga within range of the ocluai's aura that attempts to move must declare where they intend to move. Before moving, however, the creature must attempt a secret DC 20 Will saving throw. An ocluai can exempt specific creatures from this effect. Magical light anywhere within the ocluai's aura increases the light level as normal and reduces the Will save DC by 5.
    • Type
      successDegree
      Entries
      Success
      • The creature moves normally.
      Failure
      • The creature moves the intended distance, but not in the right direction.
      • The ocluai chooses the creature's destination and route, which could be a straight line or could include multiple changes in direction. If the path is blocked or would go through obviously dangerous terrain (such as off a cliff or through a fire), the movement ends before the blockage or danger.
      Critical Failure
      • As failure, but if the creature's path would lead them into obviously dangerous terrain, they must succeed at a second Will save to end their movement just before they would enter the danger.
Bot
  • Name
    Corner of the Eye
    Activity
    Number
    2
    Unit
    action
    Traits
    • illusion
    • mental
    • primal
    • visual
    Entries
    • The ocluai creates a wave of disturbing illusory images in a 10-foot burst centered on a point within 60 feet. Any creature caught in this burst takes 3d6 mental damage (DC 20 basic Will save) as their peripheral vision churns with terrifying visions of worm-eaten corpses and monsters ready to pounce.

Background

Lore

No lore provided.