Monster Dossier
Nyktera
Nyktera is a fantasy monster entry from source B3.
Traits
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Rules & statistics
Monster Profile
Perception
6
Languages
- Languages
- common
- sylvan
- Abilities
- speak with bats
Skills
- Acrobatics
- 5
- Diplomacy
- 5
- Stealth
- 5
Ability Mods
- Str
- -3
- Dex
- 3
- Con
- 0
- Int
- 0
- Wis
- 2
- Cha
- 3
Defenses
- Ac
- 15
- Saving Throws
- Fort
- 2
- Ref
- 7
- Will
- 6
- Hp
- Hp
- 10
Speed
- Walk
- 10
- Fly
- 40
Attacks
- Range
- Melee
- Name
- fist
- Attack
- 7
- Traits
- agile
- finesse
- magical
- Damage
- 1d6-3 bludgeoning damage
- Types
- bludgeoning
- Range
- Ranged
- Name
- ultrasonic pulse
- Attack
- 7
- Traits
- evocation
- magical
- range
- Damage
- 1d4 sonic
- Types
- sonic
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 17
- Entry
- 0
- Level
- 1
- Spells
- Name
- dancing lights
- Name
- ghost sound
- 1
- Spells
- Name
- heal
Abilities
- Entries
- A nyktera whose hospitality is betrayed becomes enraged at the violation of a fundamental aspect of their fey nature. They must succeed at a 20 Will save or begin involuntarily attacking the traitor. At the end of each of their turns, if they choose, they can attempt another Will save to end the effect; otherwise, the effect lasts until the traitor is subdued or leaves the nyktera's presence. As long as their righteous fury lasts, the nyktera gains a +2 status bonus to attack and damage rolls for their fist Strike||Strikes.
- Name
- Wrath of Spurned Hospitality
Background
Lore
No lore provided.