Monster Dossier
Nuzik
Nuzik SPAWN OF CYTH-V'SUG Nuzik was once the favored minion and lieutenant (some even say child) of the demon lord Soniadan-V'sug, Lord of Fungus an...
Traits
Rules & statistics
Monster Profile
Perception
Senses
- Name
- darkvision
- Name
- true seeing
Languages
- Languages
- abyssal
- common
- elven
- sylvan
- Abilities
- telepathy 300 ft.
Skills
- Acrobatics
- 40
- Arcana
- 38
- Athletics
- 45
- Intimidation
- 46
- Nature
- 49
- Occultism
- 38
- Religion
- 45
- Stealth
- 40
Ability Mods
- Str
- 12
- Dex
- 9
- Con
- 11
- Int
- 7
- Wis
- 8
- Cha
- 8
Items
- Gumoriamar (page 313)
Defenses
- Ac
- 54
- Saving Throws
- Fort
- 42
- Ref
- 40
- Will
- 43
- Abilities
- +2 status to all saves vs. magic
- Hp
- Hp
- 550
- Abilities
- regeneration 50 (deactivated by good)
- Immunities
- mental
- poison
- death effects
- disease
- Weaknesses
- Amount
- 20
- Name
- good
- Resistances
- Amount
- 20
- Name
- acid
- Amount
- 15
- Name
- cold
- Amount
- 15
- Name
- fire
- Amount
- 20
- Name
- physical
- Note
- except cold iron
Speed
- Abilities
- freedom of movement
- Walk
- 60
- Fly
- 60
- Swim
- 40
Attacks
- Range
- Melee
- Name
- Gumoriamar
- Attack
- 47
- Traits
- acid
- chaotic
- evil
- magical
- reach
- sweep; page 313
- Damage
- 4d12+15 slashing plus 1d6 acid, 1d6 chaotic, and 1d6 evil, and 2d6 slashing vs. plants
- Types
- acid
- chaotic
- evil
- slashing
- Range
- Melee
- Name
- jaws
- Attack
- 45
- Traits
- agile
- chaotic
- evil
- magical
- reach
- Damage
- 4d10+18 slashing plus 2d6 chaotic and 2d6 evil
- Types
- chaotic
- evil
- slashing
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 49
- Attack
- 43
- Entry
- 0
- Level
- 9
- Spells
- Name
- telekinetic projectile
- 2
- Spells
- Name
- telekinetic maneuver
- Amount
- at will
- 3
- Spells
- Name
- earthbind
- Amount
- at will
- 5
- Spells
- Name
- Abyssal plague
- Amount
- at will
- 6
- Spells
- Name
- tangling creepers
- Amount
- at will
- 9
- Spells
- Name
- Abyssal wrath
- Amount
- at will
- Name
- dispel magic
- Amount
- at will
- 10
- Spells
- Name
- horrid wilting
- Name
- time stop
- Name
- wall of thorns
- Constant
- 4
- Spells
- Name
- freedom of movement
- 8
- Spells
- Name
- true seeing
Abilities
- Mid
- Traits
- aura
- plant
- primal
- transmutation
- Entries
- 120 feet. Plants near Nuzik twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a 47 Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter.
- Name
- Aura of Corruption
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- primal
- necromancy
- plant
- Entries
- Nuzik exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant creatures take 20d8 negative damage with a 49 basic Fortitude save. A creature that fails its save is doomed 1 for 1 minute and sickened 3. Nuzik can choose to exclude any number of plants in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant creatures that are allied to his cause. Nuzik can't use Defoliation for 1d4 rounds.
- Name
- Defoliation
- Activity
- Number
- 1
- Unit
- free
- Traits
- abjuration
- primal
- Trigger
- Nuzik hits a creature, object, or spell effect with a weapon Strike or a defoliation attack.
- Frequency
- Unit
- round
- Number
- 1
- Entries
- Nuzik casts his innate dispel magic, targeting the creature he hit with his Strike or one spell affecting that creature.
- Name
- Dispelling Strike
- Entries
- When Nuzik scores a critical hit with a melee attack, the target is stunned 2.
- Name
- Staggering Strike
Background
Lore
Nuzik
SPAWN OF CYTH-V'SUG
Nuzik was once the favored minion and lieutenant (some even say child) of the demon lord Soniadan-V'sug, Lord of Fungus and Parasites. After a failed attempt to wrest that role in the Abyss away from Soniadan-V'sug, Nuzik fled to the Material Plane. Soniadan-V'sug was unable (or perhaps only unwilling) to pursue but took steps to ensure that Nuzik would remain there by exiling him, severing Nuzik's bond to the Abyss—if the Lord of the Blasted Tarn is slain, his animus will not return to the Abyss and reform. Death, to Nuzik, is a permanent thing.
Nuzik, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss itself—a demon lord. For now, even as a nascent demon lord, Nuzik is a dangerous foe.
Nuzik rarely leaves his swampy realm of Baekom—a large thicket of tainted foliage and rotting detritus just south of Thaebaikhil's Gikhoukrias Forest—but can be encountered anywhere within that toxic mire, often accompanied by a small legion of demons, corrupted fey, and other deadly allies. Certain occult rituals have the power to call him forth from Baekom, granting him the opportunity to directly work his evils beyond the realm to which he has been exiled. Some believe that no eldritch force contains Nuzik and that, were he willing, he could travel Falavririak with impunity, spreading the twisted blessings of his touch and the corruption of his presence, yet the Lord of the Blasted Tarn is as cunning and canny as he is deadly, and prefers to work his evils on the world from the safety of his nightmare realm.