Monster Dossier

Nuzik

Nuzik SPAWN OF CYTH-V'SUG Nuzik was once the favored minion and lieutenant (some even say child) of the demon lord Soniadan-V'sug, Lord of Fungus an...

Level 25

Traits

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Rules & statistics

Monster Profile

Perception

46

Senses

  • Name
    darkvision
  • Name
    true seeing

Languages

Languages
  • abyssal
  • common
  • elven
  • sylvan
Abilities
  • telepathy 300 ft.

Skills

Acrobatics
40
Arcana
38
Athletics
45
Intimidation
46
Nature
49
Occultism
38
Religion
45
Stealth
40

Ability Mods

Str
12
Dex
9
Con
11
Int
7
Wis
8
Cha
8

Items

  • Gumoriamar (page 313)

Defenses

Ac
54
Saving Throws
Fort
42
Ref
40
Will
43
Abilities
  • +2 status to all saves vs. magic
Hp
  • Hp
    550
    Abilities
    • regeneration 50 (deactivated by good)
Immunities
  • mental
  • poison
  • death effects
  • disease
Weaknesses
  • Amount
    20
    Name
    good
Resistances
  • Amount
    20
    Name
    acid
  • Amount
    15
    Name
    cold
  • Amount
    15
    Name
    fire
  • Amount
    20
    Name
    physical
    Note
    except cold iron

Speed

Abilities
  • freedom of movement
Walk
60
Fly
60
Swim
40

Attacks

  • Range
    Melee
    Name
    Gumoriamar
    Attack
    47
    Traits
    • acid
    • chaotic
    • evil
    • magical
    • reach
    • sweep; page 313
    Damage
    4d12+15 slashing plus 1d6 acid, 1d6 chaotic, and 1d6 evil, and 2d6 slashing vs. plants
    Types
    • acid
    • chaotic
    • evil
    • slashing
  • Range
    Melee
    Name
    jaws
    Attack
    45
    Traits
    • agile
    • chaotic
    • evil
    • magical
    • reach
    Damage
    4d10+18 slashing plus 2d6 chaotic and 2d6 evil
    Types
    • chaotic
    • evil
    • slashing

Spellcasting

  • Type
    Innate
    Tradition
    primal
    DC
    49
    Attack
    43
    Entry
    0
    Level
    9
    Spells
    • Name
      telekinetic projectile
    2
    Spells
    • Name
      telekinetic maneuver
      Amount
      at will
    3
    Spells
    • Name
      earthbind
      Amount
      at will
    5
    Spells
    • Name
      Abyssal plague
      Amount
      at will
    6
    Spells
    • Name
      tangling creepers
      Amount
      at will
    9
    Spells
    • Name
      Abyssal wrath
      Amount
      at will
    • Name
      dispel magic
      Amount
      at will
    10
    Spells
    • Name
      horrid wilting
    • Name
      time stop
    • Name
      wall of thorns
    Constant
    4
    Spells
    • Name
      freedom of movement
    8
    Spells
    • Name
      true seeing

Abilities

Mid
  • Traits
    • aura
    • plant
    • primal
    • transmutation
    Entries
    • 120 feet. Plants near Nuzik twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a 47 Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter.
    Name
    Aura of Corruption
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Attack of Opportunity
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • primal
    • necromancy
    • plant
    Entries
    • Nuzik exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant creatures take 20d8 negative damage with a 49 basic Fortitude save. A creature that fails its save is doomed 1 for 1 minute and sickened 3. Nuzik can choose to exclude any number of plants in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant creatures that are allied to his cause. Nuzik can't use Defoliation for 1d4 rounds.
    Name
    Defoliation
  • Activity
    Number
    1
    Unit
    free
    Traits
    • abjuration
    • primal
    Trigger
    Nuzik hits a creature, object, or spell effect with a weapon Strike or a defoliation attack.
    Frequency
    Unit
    round
    Number
    1
    Entries
    • Nuzik casts his innate dispel magic, targeting the creature he hit with his Strike or one spell affecting that creature.
    Name
    Dispelling Strike
  • Entries
    • When Nuzik scores a critical hit with a melee attack, the target is stunned 2.
    Name
    Staggering Strike

Background

Lore

Nuzik

SPAWN OF CYTH-V'SUG

Nuzik was once the favored minion and lieutenant (some even say child) of the demon lord Soniadan-V'sug, Lord of Fungus and Parasites. After a failed attempt to wrest that role in the Abyss away from Soniadan-V'sug, Nuzik fled to the Material Plane. Soniadan-V'sug was unable (or perhaps only unwilling) to pursue but took steps to ensure that Nuzik would remain there by exiling him, severing Nuzik's bond to the Abyss—if the Lord of the Blasted Tarn is slain, his animus will not return to the Abyss and reform. Death, to Nuzik, is a permanent thing.

Nuzik, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss itself—a demon lord. For now, even as a nascent demon lord, Nuzik is a dangerous foe.

Nuzik rarely leaves his swampy realm of Baekom—a large thicket of tainted foliage and rotting detritus just south of Thaebaikhil's Gikhoukrias Forest—but can be encountered anywhere within that toxic mire, often accompanied by a small legion of demons, corrupted fey, and other deadly allies. Certain occult rituals have the power to call him forth from Baekom, granting him the opportunity to directly work his evils beyond the realm to which he has been exiled. Some believe that no eldritch force contains Nuzik and that, were he willing, he could travel Falavririak with impunity, spreading the twisted blessings of his touch and the corruption of his presence, yet the Lord of the Blasted Tarn is as cunning and canny as he is deadly, and prefers to work his evils on the world from the safety of his nightmare realm.