Monster Dossier

Nuckelavee

Nuckelavee is a fantasy monster entry from source B2.

Level 9

Traits

nelargeamphibiousfey

Rules & statistics

Monster Profile

Perception

16

Senses

  • Name
    low-light vision

Languages

Languages
  • aklo
  • common
  • sylvan

Skills

Athletics
19
Intimidation
19
Nature
16
Stealth
18
Survival
16

Ability Mods

Str
6
Dex
3
Con
4
Int
1
Wis
3
Cha
4

Items

  • +1 striking bastard sword

Defenses

Ac
28
Saving Throws
Fort
19
Ref
16
Will
20
Hp
  • Hp
    190
Immunities
  • poison
  • disease
Weaknesses
  • Amount
    10
    Name
    cold iron

Speed

Walk
40
Swim
40

Attacks

  • Range
    Melee
    Name
    bastard sword
    Attack
    21
    Traits
    • magical
    • reach
    • two-hand
    Effects
    • mortasheen
    Damage
    2d8+12 slashing plus 1d6 poison and mortasheen
    Types
    • poison
    • slashing
  • Range
    Melee
    Name
    jaws
    Attack
    20
    Traits
    • agile
    Effects
    • mortasheen
    Damage
    2d8+12 piercing plus 1d6 poison and mortasheen
    Types
    • piercing
    • poison
  • Range
    Melee
    Name
    hoof
    Attack
    20
    Effects
    • mortasheen
    Damage
    2d6+12 bludgeoning plus mortasheen
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    primal
    DC
    28
    Entry
    3
    Spells
    • Name
      stinking cloud
    5
    Spells
    • Name
      control water

Abilities

Mid
  • Traits
    • aura
    • emotion
    • fear
    • mental
    Entries
    • 30 feet, 25
    Name
    Frightful Presence
  • Entries
    • Unpolluted fresh water burns a nuckelavee like acid, dealing 1d6 damage to it and causing it to be sickened 2. A nuckelavee can't heal from damage when it's in an area that isn't polluted (subject to GM discretion).
    Name
    Purity Vulnerability
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Attack of Opportunity
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • disease
    • necromancy
    • poison
    • primal
    Entries
    • The nuckelavee breathes a 30-foot cone of foulness, dealing 8d6 negative damage (28 basic Fortitude save) to living creatures in the area.
    • A creature that fails also takes 2d6 persistent damage||persistent bleed damage.
    • The nuckelavee can't use Breath Weapon again for 1d4 rounds.
    Name
    Breath Weapon
  • Type
    affliction
    Name
    Mortasheen
    Traits
    • disease
    Note
    The target can't recover from the fatigued condition caused by mortasheen until the disease is cured. Mortasheen gains the virulent trait against animals and plants
    DC
    28
    Saving Throw
    Fortitude
    Stages
    • Stage
      1
      Entry
      Carrier with no ill effect
      Duration
      1 day
    • Stage
      2
      Entry
      drained 1 and fatigued
      Duration
      1 day
    • Stage
      3
      Entry
      drained 2 and fatigued
      Duration
      1 day
  • Activity
    Number
    3
    Unit
    action
    Entries
    • Medium or smaller, hoof, 28
    Name
    Trample

Background

Lore

No lore provided.