Monster Dossier

Noulotak Jailer

Human prison guard

Level 10

Traits

nemediumhumanhumanoid

Rules & statistics

Monster Profile

Perception

19

Languages

Languages
  • common

Skills

Acrobatics
20
Athletics
21
Intimidation
18
Thievery
20

Ability Mods

Str
5
Dex
4
Con
1
Int
0
Wis
3
Cha
2

Items

  • dagger
  • average manacles
  • mancatcher
  • religious symbol of Saedrouk
  • +1 scale mail

Defenses

Ac
30
Saving Throws
Fort
20
Ref
21
Will
17
Hp
  • Hp
    175

Speed

Walk
20

Attacks

  • Range
    Melee
    Traits
    • reach
    Name
    mancatcher
    Attack
    23
    Damage
    1d8+9 slashing plus restrain
  • Range
    Melee
    Traits
    • agile
    • versatile S
    Name
    dagger
    Attack
    23
    Damage
    1d4+9 piercing
  • Range
    Ranged
    Traits
    • agile
    • thrown
    • versatile S
    Name
    dagger
    Attack
    22
    Damage
    1d4+9 piercing

Abilities

Mid
  • Name
    Attack of Opportunity
    Activity
    Number
    1
    Unit
    reaction
Bot
  • Name
    Restrain
    Entries
    • When the jailer makes a successful mancatcher Strike, their target must succeed at a 27 Reflex save or become grabbed until the end of the jailer's next turn.
    • Each time the target fails an attempt to Escape the jailer, it takes 2d6 piercing damage.
  • Name
    Subduing Attack
    Entries
    • Noulotak jailers deal an additional 3d6 precision damage to creatures that are frightened or within reach of at least one of their allies. The jailer can make an attack with this additional damage as a nonlethal attack, if they choose.

Background

Lore

No lore provided.