Monster Dossier

Nosoi

Nosoi is a fantasy monster entry from source B1.

Level 1

Traits

ntinymonitorpsychopomp

Rules & statistics

Monster Profile

Perception

6

Senses

  • Name
    darkvision
  • Name
    lifesense
    Range
    60

Languages

Languages
  • abyssal
  • celestial
  • infernal
  • requian

Skills

Acrobatics
6
Performance
6
Religion
6
Society
2
Stealth
6
Vreitaistian lore
8
Library lore
8

Ability Mods

Str
-1
Dex
3
Con
1
Int
1
Wis
1
Cha
3

Defenses

Ac
16
Saving Throws
Fort
4
Ref
8
Will
6
Hp
  • Hp
    18
Immunities
  • death effects
  • disease

Speed

Walk
15
Fly
40

Attacks

  • Range
    Melee
    Name
    beak
    Attack
    6
    Traits
    • finesse
    • magical
    Effects
    • spirit touch
    Damage
    1d4-1 piercing plus spirit touch
    Types
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    16
    Entry
    2
    Spells
    • Name
      invisibility
      Amount
      at will
      Notes
      • self only
    • Name
      sound burst
    4
    Spells
    • Name
      read omens
    • Name
      talking corpse

Abilities

Top
  • Traits
    • divination
    • divine
    Entries
    • A psychopomp senses the vital essence of living and undead creatures within the listed range.
    Name
    Lifesense
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • divine
    • polymorph
    • transmutation
    Entries
    • The nosoi takes the appearance of a raven or songbird. This doesn't change its Speed or its attack and damage modifiers with its Strike||Strikes.
    Name
    Change Shape
  • Activity
    Number
    1
    Unit
    action
    Traits
    • auditory
    • concentrate
    • divine
    • enchantment
    • incapacitation
    • mental
    Entries
    • The nosoi croons an entrancing song. Each living or undead creature within a 60-foot emanation must attempt a 18 Will save. The effect lasts for 1 round, but a nosoi can use this ability again on subsequent rounds to extend the duration by 1 round for all affected creatures. A creature that succeeds at any save is temporarily immune for 24 hours. Despite being a mental effect, this ability affects mindless undead. Psychopomps are immune to this ability.
    • Type
      successDegree
      Entries
      Failure
      The creature is fascinated.
      Critical Failure
      As failure, and the creature must spend each of its actions on its turn to move closer to the nosoi as expediently as possible while avoiding obvious dangers. If a fascinated creature is adjacent to the nosoi, it stays still and doesn't act. If the creature is attacked, the fascination ends.
    Name
    Haunting Melody
  • Entries
    • A nosoi's Strike||Strikes affect incorporeal creatures as though etched with a ghost touch property rune and deal 1d6 negative damage to living creatures or 1d6 positive damage to undead.
    Name
    Spirit Touch

Background

Lore

No lore provided.