Monster Dossier
Noble
Noble is a fantasy monster entry from source GMG.
Traits
nmediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
11
Languages
- Languages
- common
Skills
- Deception
- 10
- Diplomacy
- 10
- Intimidation
- 9
- Gambling lore
- 8
Ability Mods
- Str
- 2
- Dex
- 3
- Con
- 1
- Int
- 1
- Wis
- 2
- Cha
- 4
Items
- fashionable fine clothes
- loaded dice
- rapier
- silver flask
- signet ring
Defenses
- Ac
- 18
- Saving Throws
- Fort
- 6
- Ref
- 10
- Will
- 11
- Hp
- Hp
- 45
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- rapier
- Attack
- 12
- Traits
- deadly
- disarm
- finesse
- Damage
- 1d6+5 piercing
- Types
- piercing
- Range
- Melee
- Name
- fist
- Attack
- 12
- Traits
- agile
- finesse
- nonlethal
- Damage
- 1d4+5 bludgeoning
- Types
- bludgeoning
Abilities
- Top
- Entries
- After years of sticking their nose where it doesn't belong, the noble has learned to read lips from afar, with the effects of the Lip Reader feat (Core Rulebook 265).
- Name
- Lip Reader
- Bot
- Activity
- Number
- 1
- Unit
- action
- Frequency
- Unit
- round
- Number
- 1
- Entries
- The noble Feint||Feints. On a success, the noble Strike||Strikes the target.
- Name
- Noble's Ruse
- Entries
- The noble deals an extra 1d6 precision damage to flat-footed creatures.
- Name
- Sneak Attack
Background
Lore
No lore provided.