Monster Dossier

Nikaramsa

Nikaramsa is a fantasy monster entry from source B3.

Level 14

Traits

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Rules & statistics

Monster Profile

Perception

25

Senses

  • Name
    darkvision
  • Name
    detect alignment
  • Name
    see invisibility

Languages

Languages
  • common
  • infernal
Abilities
  • telepathy 100 feet

Skills

Athletics
24
Deception
28
Religion
25
Stealth
25

Ability Mods

Str
8
Dex
3
Con
2
Int
1
Wis
5
Cha
8

Defenses

Ac
35
Saving Throws
Fort
22
Ref
25
Will
27
Hp
  • Hp
    315
Immunities
  • curses
Weaknesses
  • Amount
    10
    Name
    good

Speed

Walk
50

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    29
    Traits
    • reach
    Damage
    3d10+14 piercing plus 2d6 evil
    Types
    • evil
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    29
    Traits
    • agile
    • reach
    Damage
    3d6+14 slashing plus 2d6 evil
    Types
    • evil
    • slashing
  • Range
    Melee
    Name
    tongue
    Attack
    29
    Traits
    • reach
    Effects
    • Improved Knockdown
    Damage
    3d6+14 bludgeoning plus 2d6 evil plus Improved Knockdown (page 305)
    Types
    • bludgeoning
    • evil

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    34
    Attack
    26
    Entry
    4
    Spells
    • Name
      dimension door
      Amount
      at will
    7
    Spells
    • Name
      bane
    • Name
      bless
    • Name
      dimension door
    • Name
      divine decree
      Notes
      • evil only
    • Name
      dream message
    • Name
      heal
      Amount
      3
    • Name
      illusory disguise
      Amount
      at will
    • Name
      invisibility
      Amount
      at will
      Notes
      • self only
    • Name
      mind reading
    • Name
      neutralize poison
    • Name
      remove disease
    • Name
      remove curse
    • Name
      restore senses
    • Name
      ventriloquism
      Amount
      at will
    Constant
    7
    Spells
    • Name
      detect alignment
    • Name
      magic

Abilities

Mid
  • Traits
    • divine
    • illusion
    Entries
    • A nikaramsa is in fact a Medium creature, but appears as a Large creature due to the force of their personality. A creature interacting with the nikaramsa can attempt a 36 Will save to see the nikaramsa as they truly are.
    • If the creature succeeds, the reach of nikaramsa's attacks against that foe decrease to 5 feet (10 feet for their tongue). If all creatures in the nikaramsa's vicinity successfully disbelieve this illusion|CRB|2|disbelieving illusions|0, the nikaramsa becomes Medium and enfeebled 2 for as long as everyone sees their true form.
    Name
    Towering Stance
  • Activity
    Number
    1
    Unit
    reaction
    Traits
    • curse
    • divine
    Trigger
    A foe within 60 feet casts bless or a beneficial spell that the nikaramsa could cast to remove an affliction or condition (such as neutralize poison)
    Entries
    • The nikaramsa attempts to counteract the enemy's spell (counteract modifier +24 and counteract level 7). If the nikaramsa succeeds, the triggering creature is subjected to the effects of a bane spell or the effect it was trying to remove.
    Name
    Pervert Miracle
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • divine
    • enchantment
    • mental
    Entries
    • The nikaramsa focuses their gaze on one creature within 60 feet.
    • That target must attempt a 34 Will save. Regardless of the outcome of the saving throw, the target then becomes temporarily immune for 1 day.
    • Type
      successDegree
      Entries
      Critical Success
      The nikaramsa is caught off guard by the strength of the target's resistance and becomes stupefied 2 until the end of their next turn.
      Success
      The target resists the nikaramsa's influence.
      Failure
      The target's focus and willpower drain away; it becomes stupefied 2 for 1 minute.
      Critical Failure
      As failure, but the target becomes stupefied 3 for 1 hour.
    Name
    Sap Mind

Background

Lore

No lore provided.