Monster Dossier
Nightmare
Nightmare NIGHTMARE STEEDS Nightmares allow only the evilest of creatures to ride them and are willing partners in destruction those creatures inflict....
Traits
nelargebeastfiend
Rules & statistics
Monster Profile
Perception
14
Senses
- Name
- darkvision
Languages
- Languages
- abyssal
- daemonic
- infernal
Skills
- Acrobatics
- 13
- Athletics
- 16
- Intimidation
- 14
- Survival
- 12
Ability Mods
- Str
- 6
- Dex
- 3
- Con
- 3
- Int
- 1
- Wis
- 4
- Cha
- 2
Defenses
- Ac
- 24
- Saving Throws
- Fort
- 15
- Ref
- 15
- Will
- 12
- Hp
- Hp
- 100
Speed
- Walk
- 40
- Fly
- 90
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 16
- Traits
- evil
- magical
- Damage
- 2d10+6 piercing plus 1d6 evil
- Types
- evil
- piercing
- Range
- Melee
- Name
- hoof
- Attack
- 16
- Traits
- agile
- evil
- fire
- magical
- Damage
- 1d8+6 bludgeoning plus 1d6 evil and 1d8 fire
- Types
- bludgeoning
- evil
- fire
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 24
- Entry
- 7
- Spells
- Name
- plane shift
- Notes
- self and rider only
Abilities
- Top
- Traits
- aura
- Entries
- 15 feet. The nightmare continually exhales black smoke that creates concealment in an aura around it. Nightmares and their riders can see through this smoke. A creature that begins its turn in the area becomes sickened 2 (23 Fortitude negates) and is then temporarily immune sickness from the smoke for 1 minute. The nightmare, its rider, any creature currently holding its breath (or that does not need to breathe), and any creature immune to poison are immune to the aura's sickened effect but not the concealment.
- Name
- Smoke
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- fire
- Entries
- The nightmare Stride||Strides or Flies up to triple its Speed. Its hooves burst with intense flame, dealing 3d6 fire damage (24 basic Reflex save) once to each creature other than the nightmare's rider that the nightmare moves adjacent to during its gallop.
- Name
- Flaming Gallop
Background
Lore
Nightmare
NIGHTMARE STEEDS
Nightmares allow only the evilest of creatures to ride them and are willing partners in destruction those creatures inflict. Night hags are particularly well known to associate with nightmares.
Nightmares are flaming equine harbingers of death.