Monster Dossier

Nenchuuj

Nenchuuj is a fantasy monster entry from source AoE6.

Level 19

Traits

uncommonnemediumfiendsahkil

Rules & statistics

Monster Profile

Perception

33

Senses

  • Name
    darkvision
  • Name
    detect magic

Languages

Languages
  • abyssal
  • celestial
  • infernal
  • requian
Abilities
  • telepathy 100 feet

Skills

Acrobatics
33
Arcana
39
Deception
33
Intimidation
37
Occultism
37
Stealth
33
Dream lore
33

Ability Mods

Str
5
Dex
8
Con
6
Int
10
Wis
6
Cha
8

Defenses

Ac
43
Saving Throws
Fort
31
Ref
29
Will
37
Abilities
  • +2 status to all saves vs. magic
Hp
  • Hp
    355
Immunities
  • death effects
  • fear
Weaknesses
  • Amount
    15
    Name
    good

Speed

Abilities
  • air walk
Walk
50

Attacks

  • Range
    Melee
    Name
    fist
    Attack
    35
    Traits
    • agile
    • finesse
    • magical
    Damage
    4d8+13 bludgeoning plus 5d6 evil
    Types
    • bludgeoning
    • evil
  • Range
    Ranged
    Name
    mindtwisting utterance
    Attack
    36
    Traits
    • auditory
    • magical
    • mental
    • range
    Damage
    4d12 mental plus 5d6 evil
    Types
    • evil
    • mental

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    41
    Entry
    4
    Spells
    • Name
      fear
      Amount
      at will
    • Name
      freedom of movement
    • Name
      nightmare
      Amount
      at will
    8
    Spells
    • Name
      mind blank
    9
    Spells
    • Name
      dispel magic
      Amount
      at will
    • Name
      weird
    Constant
    9
    Spells
    • Name
      air walk
    • Name
      detect magic
    • Name
      mask of terror
      Notes
      • see tainted backlash

Abilities

Mid
  • Entries
    • As penqual (page 84).
    Name
    Easy to Call
  • Activity
    Number
    1
    Unit
    reaction
    Traits
    • abjuration
    • divine
    Trigger
    A creature targets the nenchuuj with a spell
    Entries
    • The nenchuuj warps the creature's magic, attempting an Arcana check to counteract the spell. If successful, the nenchuuj can instead redirect the spell, as spell turning, onto the caster or onto a different target within range from the caster.
    Name
    Distort Magic
Bot
  • Entries
    • A creature frightened by the sahkil's mask of terror is gripped with fear of the ways magic can go wrong. The creature is stupefied|CRB|stupefied 2 for as long as it is frightened. If the creature Casts a Spell during its turn, it can't reduce its frightened condition at the end of that turn.
    Name
    Tainted Backlash
  • Activity
    Number
    1
    Unit
    action
    Traits
    • conjuration
    • divine
    • teleportation
    Entries
    • As penqual (page 84).
    Name
    Skip Between

Background

Lore

No lore provided.