Monster Dossier
Navigator
Navigator is a fantasy monster entry from source GMG.
Traits
nmediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
9
Languages
- Languages
- common
Skills
- Acrobatics
- 6
- Nature
- 11
- Society
- 8
- Survival
- 9
- Sailing lore
- 14
Ability Mods
- Str
- 0
- Dex
- 2
- Con
- 1
- Int
- 4
- Wis
- 3
- Cha
- 0
Items
- dagger
- scroll case with ship's charts
- writing set
Defenses
- Ac
- 18
- Saving Throws
- Fort
- 7
- Ref
- 8
- Will
- 9
- Hp
- Hp
- 28
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- dagger
- Attack
- 8
- Traits
- agile
- finesse
- versatile
- Effects
- navigator's edge
- Damage
- 1d4+4 piercing plus navigator's edge
- Types
- piercing
- Range
- Ranged
- Name
- dagger
- Attack
- 8
- Traits
- agile
- thrown
- versatile
- Effects
- navigator's edge
- Damage
- 1d4+4 piercing plus navigator's edge
- Types
- piercing
Abilities
- Top
- Entries
- Lore check, the navigator plots an optimal course. The severity of environmental conditions other than temperature are reduced by one step for 24 hours (two steps on a critical success). This changes moderate damage to minor damage, winds that create greater difficult terrain||3|terrain cause only difficult terrain||3|terrain, and so on.
- Name
- Sailing
- Bot
- Entries
- The navigator deals an additional 1d6 weapon damage when on a ship.
- Name
- Navigator's Edge
Background
Lore
No lore provided.