Monster Dossier

Naiad

Naiad is a fantasy monster entry from source B1.

Level 1

Traits

cgmediumamphibiousfeynymphwater

Rules & statistics

Monster Profile

Perception

6

Senses

  • Name
    low-light vision

Languages

Languages
  • common
  • elven
  • sylvan
Abilities
  • speak with animals

Skills

Acrobatics
6
Athletics
3
Diplomacy
7
Nature
6
Stealth
6
Survival
4

Ability Mods

Str
0
Dex
3
Con
0
Int
1
Wis
1
Cha
4

Defenses

Ac
16
Saving Throws
Fort
3
Ref
6
Will
8
Hp
  • Hp
    20
Weaknesses
  • Amount
    3
    Name
    cold iron
Resistances
  • Amount
    3
    Name
    fire

Speed

Walk
25
Swim
25

Attacks

  • Range
    Melee
    Name
    aqueous fist
    Attack
    8
    Traits
    • agile
    • finesse
    • magical
    • water
    Damage
    1d6 bludgeoning
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    primal
    DC
    17
    Entry
    1
    Spells
    • Name
      charm
    • Name
      create water
    • Name
      tidal surge
    Constant
    2
    Spells
    • Name
      speak with animals

Abilities

Top
  • Entries
    • The naiad can use Diplomacy to Make an Impression on and make very simple Requests of animals.
    Name
    Wild Empathy
Mid
  • Entries
    • A naiad bonds to a spring, pool, pond, or similar-sized water feature. While within 300 feet of her bonded body of water, she can use her innate tidal surge at will. She doesn't recover Hit Points or reduce the drained condition when resting beyond that range. Unlike most other nymphs, she doesn't suffer penalties from being apart from her bonded body of water. A naiad can perform a 24-hour ritual to bond herself to a new body of water.
    Name
    Water Dependent
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • concentrate
    • healing
    • necromancy
    • primal
    Entries
    • While within her bonded body of water (see water dependent above), the naiad heals 1 Hit Point every 10 minutes.
    Name
    Water Healing

Background

Lore

No lore provided.