Monster Dossier
Naiad
Naiad is a fantasy monster entry from source B1.
Traits
cgmediumamphibiousfeynymphwater
Rules & statistics
Monster Profile
Perception
6
Senses
- Name
- low-light vision
Languages
- Languages
- common
- elven
- sylvan
- Abilities
- speak with animals
Skills
- Acrobatics
- 6
- Athletics
- 3
- Diplomacy
- 7
- Nature
- 6
- Stealth
- 6
- Survival
- 4
Ability Mods
- Str
- 0
- Dex
- 3
- Con
- 0
- Int
- 1
- Wis
- 1
- Cha
- 4
Defenses
- Ac
- 16
- Saving Throws
- Fort
- 3
- Ref
- 6
- Will
- 8
- Hp
- Hp
- 20
- Weaknesses
- Amount
- 3
- Name
- cold iron
- Resistances
- Amount
- 3
- Name
- fire
Speed
- Walk
- 25
- Swim
- 25
Attacks
- Range
- Melee
- Name
- aqueous fist
- Attack
- 8
- Traits
- agile
- finesse
- magical
- water
- Damage
- 1d6 bludgeoning
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 17
- Entry
- 1
- Spells
- Name
- charm
- Name
- create water
- Name
- tidal surge
- Constant
- 2
- Spells
- Name
- speak with animals
Abilities
- Top
- Entries
- The naiad can use Diplomacy to Make an Impression on and make very simple Requests of animals.
- Name
- Wild Empathy
- Mid
- Entries
- A naiad bonds to a spring, pool, pond, or similar-sized water feature. While within 300 feet of her bonded body of water, she can use her innate tidal surge at will. She doesn't recover Hit Points or reduce the drained condition when resting beyond that range. Unlike most other nymphs, she doesn't suffer penalties from being apart from her bonded body of water. A naiad can perform a 24-hour ritual to bond herself to a new body of water.
- Name
- Water Dependent
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- concentrate
- healing
- necromancy
- primal
- Entries
- While within her bonded body of water (see water dependent above), the naiad heals 1 Hit Point every 10 minutes.
- Name
- Water Healing
Background
Lore
No lore provided.