Monster Dossier

Myceloid

Myceloid is a fantasy monster entry from source B3.

Level 4

Traits

nemediumfungus

Rules & statistics

Monster Profile

Perception

10

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    scent
    Range
    30

Languages

Languages
  • undercommon
Abilities
  • telepathy 100 feet (myceloids and those afflicted by purple

Skills

Stealth
11
Survival
10

Ability Mods

Str
4
Dex
3
Con
4
Int
-1
Wis
2
Cha
0

Defenses

Ac
20
Saving Throws
Fort
14
Ref
9
Will
10
Hp
  • Hp
    70
Weaknesses
  • Amount
    5
    Name
    slashing

Speed

Walk
20

Attacks

  • Range
    Melee
    Name
    fist
    Attack
    14
    Effects
    • purple pox
    Damage
    2d6+4 bludgeoning plus purple pox
    Types
    • bludgeoning

Abilities

Mid
  • Entries
    • If a myceloid is reduced to 0 HP by a critical hit, it pops, forcing it to immediately Emit Spores, even if it has already used the ability that day.
    Name
    Spore Pop
Bot
  • Activity
    Number
    1
    Unit
    action
    Frequency
    Unit
    day
    Number
    1
    Entries
    • The myceloid expels spores in a 10-foot burst centered on a corner of its own space. This cloud lasts until the start of the myceloid's next turn. Each creature that is in the cloud or enters it is exposed to purple pox.
    Name
    Emit Spores
  • Type
    affliction
    Name
    Purple Pox
    Traits
    • disease
    Note
    Myceloids are immune
    DC
    20
    Saving Throw
    Fortitude
    Onset
    1 minute
    Stages
    • Stage
      1
      Entry
      2d6 poison damage and stupefied 1
      Duration
      1 day
    • Stage
      2
      Entry
      6d6 poison damage, stupefied 3, and the creature is compelled to seek out the nearest myceloid colony—this compulsion is a mental emotion effect
      Duration
      1 day
    • Stage
      3
      Entry
      The creature dies.
      Duration
      N/A
  • Activity
    Number
    2
    Unit
    action
    Traits
    • emotion
    • enchantment
    • incapacitation
    • mental
    • primal
    Entries
    • The myceloid targets one creature affected by purple pox within 60 feet. That creature must attempt a 22 Will save. It is then temporarily immune to spore domination for 10 minutes.
    • Type
      successDegree
      Entries
      Critical Success
      The target is unaffected.
      Success
      Until the end of its next turn, the target is helpful to myceloids and can't take hostile actions against them.
      Failure
      As success, but for 1 minute.
      Critical Failure
      As success, but until the purple pox is cured.
    Name
    Spore Domination

Background

Lore

No lore provided.