Monster Dossier

Mummy Prophet of Set

Mummy Prophet of Set is a fantasy monster entry from source BotD.

Level 13

Traits

uncommonnemediummummyundead

Rules & statistics

Monster Profile

Perception

23

Senses

  • Name
    darkvision
  • Name
    sand vision

Languages

Languages
  • necril
Notes
  • plus any two languages they knew while alive

Skills

Arcana
23
Deception
25
Intimidation
27
Occultism
25
Religion
27
Society
23
Stealth
23

Ability Mods

Str
5
Dex
4
Con
5
Int
6
Wis
8
Cha
6

Items

  • religious symbol of Set|BotD
  • +1 striking spear

Defenses

Ac
33
Saving Throws
Fort
22
Ref
21
Will
25
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    250
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • unconscious
Weaknesses
  • Name
    fire
    Amount
    15

Speed

Walk
20

Attacks

  • Range
    Melee
    Traits
    • magical
    Name
    spear
    Attack
    25
    Damage
    3d6+11 piercing plus sand rot
  • Range
    Melee
    Traits
    • agile
    Name
    fist
    Attack
    24
    Damage
    3d4+11 bludgeoning plus sand rot
  • Range
    Ranged
    Traits
    • magical
    • thrown
    Name
    spear
    Attack
    24
    Damage
    3d6+11 piercing plus sand rot

Spellcasting

  • Tradition
    divine
    Type
    Prepared
    DC
    33
    Attack
    25
    Entry
    0
    Level
    7
    Spells
    • Name
      chill touch
    • Name
      detect magic
    • Name
      divine lance
    • Name
      guidance
    • Name
      shield
    1
    Spells
    • Name
      fear
    • Name
      penumbral shroudlogm
    • Name
      ray of enfeeblement
    2
    Spells
    • Name
      death knell
      Amount
      2
    • Name
      see invisibility
    3
    Spells
    • Name
      blindness
    • Name
      cup of dustlogm
    • Name
      chilling darkness
    4
    Spells
    • Name
      air walk
    • Name
      freedom of movement
    • Name
      resist energy
    5
    Spells
    • Name
      crisis of faith
    • Name
      shadow blast
    • Name
      wall of flesh
    6
    Spells
    • Name
      disintegrate
      Amount
      2
    • Name
      divine wrath
    7
    Spells
    • Name
      eclipse burst
      Amount
      2
    • Name
      harm
      Amount
      7

Abilities

Top
  • Name
    Sand Vision
    Entries
    • The prophet ignores the concealed condition from particles of sand and dust in the air.
Mid
  • Name
    Great Despair
    Traits
    • aura
    • divine
    • emotion
    • enchantment
    • fear
    • incapacitation
    • mental
    Entries
    • 30 feet. As ice mummy, but 31.
Bot
  • Name
    Channel Rot
    Traits
    • divine
    • necromancy
    Entries
    • The mummy prophet of Set|BotD can deliver devastating rot through melee weapons they wield.
  • Name
    Breath of Sand
    Activity
    Number
    2
    Unit
    action
    Traits
    • concentrate
    • divine
    • earth
    • evocation
    • negative
    Requirements
    The prophet's Sandstorm is active
    Entries
    • The prophet inhales its Sandstorm, suppressing the effect until the end of the prophet's next turn. It then exhales a 120-foot cone of negatively charged sand that deals 7d6 negative and 7d6 slashing damage (33 basic Reflex save).
  • Name
    Sand Form
    Activity
    Number
    2
    Unit
    action
    Traits
    • concentrate
    • divine
    • earth
    • polymorph
    • transmutation
    Frequency
    Number
    1
    Unit
    day
    Entries
    • The prophet loses their coherent from and becomes an animated pile of sand. While in this form, the prophet gains resistance 10 to physical damage and is immune to precision damage. They can't cast spells, activate items, or use actions that have the attack or manipulate trait. They gain a fly Speed of 40 feet and can slip through tiny cracks. This lasts for 5 minutes, and the prophet can Dismiss the effect.
  • Name
    Sand Rot
    Traits
    • curse
    • disease
    • divine
    • necromancy
    Entries
    • This affliction can't be reduced below stage 1, nor can damage from it be healed, until successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by sand rot turns to sand and can't be resurrected except by a 7th-level resurrect ritual or similar magic;
    • Type
      affliction
      DC
      31
      Saving Throw
      Fortitude
      Stages
      • Stage
        1
        Entry
        carrier with no ill effect
        Duration
        1 minute
      • Stage
        2
        Entry
        12d6 negative damage, clumsy||clumsy 1, and stupefied||stupefied 2
        Duration
        1 day
  • Name
    Sandstorm[three-actions]
    Traits
    • conjuration
    • divine
    • earth
    Frequency
    Number
    1
    Unit
    day
    Entries
    • The mummy creates a temporary sandstorm in a 30-foot emanation that lasts for 1 minute. Creatures within the emanation take a –4 circumstance penalty to Perception checks and must succeed at a 33 Fortitude save or be forced to hold their breath or start suffocating (Core Rulebook 478). A creature within the sandstorm at the end of its turn takes 2d6 negative and 1d6 slashing damage.

Background

Lore

No lore provided.