Monster Dossier
Mukradi
Mukradi FROM A GODʼS NIGHTMARES The first mukradis are rumored to have spawned in the fevered nightmares of a sleeping demigod from a dimension beyond...
Traits
Rules & statistics
Monster Profile
Perception
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- tremorsense
- Range
- 60
Skills
- Athletics
- 32
Ability Mods
- Str
- 9
- Dex
- 0
- Con
- 7
- Int
- -3
- Wis
- 3
- Cha
- 0
Defenses
- Ac
- Std
- 37
- Abilities
- all-around vision
- Saving Throws
- Fort
- 32
- Ref
- 23
- Will
- 26
- Hp
- Hp
- 300
- Resistances
- Amount
- 20
- Name
- acid
- Amount
- 20
- Name
- electricity
- Amount
- 20
- Name
- fire
Speed
- Walk
- 60
- Burrow
- 60
- Climb
- 60
Attacks
- Range
- Melee
- Name
- acid maw
- Attack
- 32
- Traits
- magical
- reach
- Damage
- 2d12+17 piercing plus 3d6 acid
- Types
- acid
- piercing
- Range
- Melee
- Name
- flame maw
- Attack
- 32
- Traits
- magical
- reach
- Damage
- 2d12+17 piercing plus 3d6 fire
- Types
- fire
- piercing
- Range
- Melee
- Name
- shock maw
- Attack
- 32
- Traits
- magical
- reach
- Damage
- 2d12+17 piercing plus 3d6 electricity
- Types
- electricity
- piercing
- Range
- Melee
- Name
- leg
- Attack
- 32
- Traits
- agile
- magical
- reach
- Damage
- 2d10+17 piercing
- Types
- piercing
- Range
- Melee
- Name
- tail lash
- Attack
- 32
- Traits
- magical
- reach
- Effects
- Knockdown
- Damage
- 3d10+17 slashing plus Knockdown
- Types
- slashing
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- free
- Trigger
- The mukradi would be confused, paralyzed, slowed, or stunned.
- Entries
- The mukradi confines the debilitating effect to a certain portion of its nervous system, ignoring the effect but causing a maw of its choice to go dormant for the effect's duration. That maw can't be used for a Strike or Breath Weapon during that time. This ability can't be used if all the mukradi's heads are dormant.
- Name
- Partitioned Anatomy
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature scores a critical hit on the mukradi.
- Entries
- The mukradi's Breath Weapon recharges. It can use its Breath Weapon immediately as part of this reaction. It can't use this reaction again until it recharges its Breath Weapon naturally.
- Name
- Spitting Rage
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- evocation
- primal
- Entries
- The mukradi breathes a blast of energy from one of its three heads; each creature in the area must attempt a 36 basic Reflex save. The mukradi can't use Breath Weapon again for 1d4 rounds.
- Type
- list
- Items
- Acid Maw (acid) 10-foot-wide, 60-foot line of acid dealing 16d6 acid damage.
- Flame Maw (fire) 60-foot cone of fire dealing 16d6 fire damage.
- Shock Maw (electricity) 120-foot line of electricity dealing 16d6 electricity damage.
- Name
- Breath Weapon
- Activity
- Number
- 2
- Unit
- action
- Entries
- The mukradi makes two Strike||Strikes with different maws against the same target. If both hit, the target takes an extra 2d12+13 slashing damage, with a 36 basic Fortitude save. On a critical failure, the creature is torn to pieces and dies. The mukradi's multiple attack penalty increases only after all the attacks are made.
- Name
- Pull Apart
- Activity
- Number
- 2
- Unit
- action
- Entries
- The mukradi Strike||Strikes once against each creature in its reach. It can Strike up to once with each maw, once with its tail lash, and any number of times with its legs. Each attack takes a –2 circumstance penalty and counts toward the mukradi's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks are made.
- Name
- Thrash
- Activity
- Number
- 3
- Unit
- action
- Entries
- Huge or smaller, leg, 36
- Name
- Trample
Background
Lore
Mukradi
FROM A GODʼS NIGHTMARES
The first mukradis are rumored to have spawned in the fevered nightmares of a sleeping demigod from a dimension beyond dreams, who perished as the first mukradis hollowed out its unconscious mind and used its flesh to transition into the mortal realm. This legend is likely nothing more than fancy, but it certainly speaks to the deadly nature of these immense monsters.
Fearsome centipede-like creatures, mukradis are three-headed predators with a devastating array of breath weapons. A Veimaikhik version of the mukradi is rumored to exist. It's said these variant mukradis have black scales, and all of their heads spew a black, acidic goo that animates before being reabsorbed by the mukradis.