Monster Dossier

Mudwretch

Mudwretch is a fantasy monster entry from source B2.

Level 2

Traits

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Rules & statistics

Monster Profile

Perception

9

Senses

  • Name
    darkvision

Languages

Languages
  • terran

Skills

Athletics
8
Stealth
6

Ability Mods

Str
4
Dex
0
Con
3
Int
-2
Wis
3
Cha
0

Defenses

Ac
16
Saving Throws
Fort
11
Ref
4
Will
9
Hp
  • Hp
    40
Immunities
  • bleed
  • poison
  • critical hits
  • paralyzed
  • sleep
Weaknesses
  • Amount
    5
    Name
    fire
Resistances
  • Amount
    3
    Name
    acid
  • Name
    physical
    Amount
    3
    Note
    except bludgeoning

Speed

Walk
20
Swim
20

Attacks

  • Range
    Melee
    Name
    fist
    Attack
    10
    Traits
    • agile
    Effects
    • Grab
    Damage
    1d8+4 bludgeoning plus Grab
    Types
    • bludgeoning

Abilities

Top
  • Traits
    • aura
    Entries
    • 10 feet. The ground in the area is difficult terrain||3|terrain for all non-mudwretch creatures.
    Name
    Muddy Field
Mid
  • Entries
    • If a mudwretch takes any damage from horrid wilting or a similar effect, takes 10 or more fire damage from a single effect, or spends more than 24 hours outside of a source of sufficient hydration (such as a swamp, river, well, or recent rainfall), it becomes dehydrated. While dehydrated, the mudwretch can't Spew Mud, is sickened 2, and is slowed 1 until it either fully immerses in water, spends 1 minute in the rain, or rehydrates in another way (such as via Gory Hydration).
    Name
    Susceptible to Desiccation
Bot
  • Activity
    Number
    1
    Unit
    action
    Entries
    • 1d8+2 bludgeoning, 18
    Name
    Constrict
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The mudwretch deals Constrict damage to a living creature that has blood
    Requirements
    The mudwretch is dehydrated
    Entries
    • The mudwretch squeezes harder, dealing 1d6 persistent damage||persistent bleed damage to the target. The mudwretch absorbs this blood, removing any penalties it had as a result of being dehydrated.
    Name
    Gory Hydration
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    Entries
    • Until it next acts, the mudwretch appears to be an ordinary puddle of mud.
    • It has an automatic result of 20 on Deception checks to pass as a mud puddle and can make a fist Strike against a creature that walks onto the mud puddle as a reaction.
    Name
    Mud Puddle
  • Activity
    Number
    2
    Unit
    action
    Traits
    • conjuration
    • primal
    Entries
    • The mudwretch spews a 20-foot line of pressurized mud that deals 2d10 bludgeoning damage (18 basic Reflex save). On a critical failure, a creature also takes a –10-foot status penalty to its Speeds for 1 round. The mudwretch can't Spew Mud again for 1d4 rounds.
    Name
    Spew Mud

Background

Lore

No lore provided.