Monster Dossier

Mu Spore

Mu Spore UNDERGROUND MOONS Mu spores dwell in vast caverns, their pallid underbellies glowing softly to give the eerie impression of a strangely shaped...

Level 21

Traits

cngargantuanfungus

Rules & statistics

Monster Profile

Perception

36

Senses

  • Name
    low-light vision
  • Name
    windsense
    Range
    240

Languages

Languages
  • aklo
  • common
  • terran
  • undercommon

Skills

Acrobatics
26
Athletics
41
Nature
38
Occultism
36

Ability Mods

Str
10
Dex
3
Con
9
Int
4
Wis
9
Cha
9

Defenses

Ac
45
Saving Throws
Fort
38
Ref
32
Will
38
Hp
  • Hp
    350
    Abilities
    • regeneration 50 (deactivated by sonic)
Resistances
  • Amount
    20
    Name
    acid
  • Amount
    10
    Name
    all
    Note
    except sonic

Speed

Walk
40
Fly
50

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    40
    Traits
    • deadly
    • reach
    Effects
    • Improved Grab
    Damage
    4d12+18 piercing plus Improved Grab
    Types
    • piercing
  • Range
    Melee
    Name
    tentacle
    Attack
    40
    Traits
    • agile
    • reach
    Effects
    • Improved Grab
    Damage
    4d10+18 bludgeoning plus Improved Grab
    Types
    • bludgeoning

Abilities

Top
  • Entries
    • The mu spore senses vibrations in the air through its aerial spores.
    Name
    Windsense
Mid
  • Entries
    • A mu spore is a massive creature and takes up a space of 10 squares by 10 squares (50 feet by 50 feet).
    Name
    Enormous
  • Traits
    • aura
    Entries
    • 60 feet. A living creature that enters the area or ends its turn within it is corrupted by spores. It must succeed at a 42 Fortitude save or be clumsy 1, enfeebled 1, and slowed 1 for 1 round. Fungi and plants are immune.
    Name
    Spores
  • Activity
    Number
    1
    Unit
    free
    Trigger
    A creature within 10 feet of the mu spore moves or attacks the mu spore.
    Entries
    • The spore uses Grab on the triggering creature. There is no limit to how many creatures it can grab with the sticky tendrils that cover its body.
    Name
    Grasping Tendrils
Bot
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The mu spore releases a cloud of burrowing spores in a 400-foot cone. The spores deal 22d6 piercing damage to all creatures, objects, and wooden structures in the area, but not to plants or fungi (46 basic Reflex save). The mu spore can't use this ability again for 1d4 rounds.
    Name
    Cough Spores
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The mu spore pulls all creatures and objects in a 400-foot cone 400 feet toward its mouth. A successful 43 Fortitude save halves the distance, or avoids the pull on a critical success. The mu spore automatically attempts to Swallow Whole each creature adjacent to it at the end of the inhalation.
    Name
    Enormous Inhalation
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The mu spore Grabs a creature with its jaws.
    Entries
    • The spore uses Swallow Whole.
    Name
    Fast Swallow
  • Activity
    Number
    1
    Unit
    action
    Entries
    • 15 bludgeoning, 45
    Name
    Greater Constrict
  • Entries
    • The mu spore still deals 18 piercing damage if its jaws Strike is a failure (but not on a critical failure).
    Name
    Overpowering Jaws
  • Activity
    Number
    1
    Unit
    action
    Traits
    • attack
    Entries
    • Gargantuan, 20d6+9 acid, Rupture 37.
    Name
    Swallow Whole

Background

Lore

Mu Spore

UNDERGROUND MOONS

Mu spores dwell in vast caverns, their pallid underbellies glowing softly to give the eerie impression of a strangely shaped "moon" adrift near the darkened ceiling so far above. Caverns can be faintly lit by this illumination—an unnerving sight for any traveler not expecting light in such a lightless realm.

A mu spore is a thankfully rare fungoid monstrosity of vast power and strange intellect. Even the smallest mu spores are never less than a hundred feet long from tentacle tip to tentacle tip, yet despite this vast bulk, they are capable of flying with an uncommon grace, venting jets of foul-smelling spores to guide their flight.

Many societies tell tales of vast mu spores appearing over cities at the dawn of apocalyptic events, but they're more than just ravenous eaters of nations. Mu spores often possess rare or esoteric knowledge, and if peaceful contact can be made, this lore can be quite valuable. Their spores can also be used to craft certain foul drugs or deadly alchemical poisons, but harvesting these ingredients is dangerous, as the spores are not viable for long once they've been shed, forcing alchemists seeking to harvest them to operate in perilously close proximity to the abominations.