Monster Dossier
Mozubik Ditodoul
Male dybbuk cult leader
Traits
uniquenemediumincorporealspiritundead
Rules & statistics
Monster Profile
Perception
27
Senses
- Name
- darkvision
Languages
- Languages
- abyssal
- aklo
- common
- Abilities
- telepathy 100 feet
Skills
- Acrobatics
- 28
- Deception
- 31
- Diplomacy
- 27
- Intimidation
- 29
- Stealth
- 28
Ability Mods
- Str
- -5
- Dex
- 7
- Con
- 0
- Int
- 1
- Wis
- 6
- Cha
- 8
Defenses
- Ac
- 35
- Saving Throws
- Fort
- 19
- Ref
- 28
- Will
- 29
- Hp
- Hp
- 280
- Abilities
- negative healing
- Immunities
- death effects
- disease
- paralyzed
- poison
- precision
- unconscious
- Resistances
- Amount
- 15
- Name
- all damage
- Note
- except force, ghost touch, or positive; double resistance vs. non-magical
Speed
- Fly
- 50
Attacks
- Range
- Melee
- Name
- pain touch
- Attack
- 28
- Traits
- agile
- evil
- finesse
- magical
- Damage
- 8d6 negative plus 2d6 evil
- Types
- evil
- negative
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 35
- Attack
- 31
- Entry
- 0
- Level
- 6
- Spells
- Name
- telekinetic projectile
- 3
- Spells
- Name
- fear
- Amount
- at will
- 4
- Spells
- Name
- modify memory
- 5
- Spells
- Name
- chilling darkness
- Amount
- 2
- Name
- fear
- 6
- Spells
- Name
- dominate
- Name
- feeblemind
- Name
- telekinetic maneuver
- Amount
- at will
Abilities
- Mid
- Traits
- aura
- divine
- emotion
- enchantment
- fear
- mental
- Entries
- 30 feet, 33
- Name
- Frightful Presence
- Bot
- Activity
- Number
- 1
- Unit
- action
- Entries
- Mozubik possesses a Large or smaller object within 20 feet, making it an animated object (Bestiary 20)
- This animated object's level can be no higher than Mozubik's level – 2. If the target object is being held by a creature, the bearer can attempt a Will save to prevent the possession.
- This possession ends when the object is destroyed or Mozubik leaves it. At this point, Mozubik reappears in the object's square and can't Inhabit an Object again for 1d4 rounds.
- Name
- Inhabit Object
- Activity
- Number
- 2
- Unit
- action
- Entries
- Mozubik attempts to possess an adjacent corporeal creature. This has the same effect as the possession spell with an unlimited duration, except since Mozubik doesn't have a physical body, he is unaffected by that restriction. When Mozubik departs, the target has only confused and incoherent memories of the period during which they were possessed. If a creature dies while possessed by Mozubik and its corpse remains intact, Mozubik can immediately inhabit the corpse (see Inhabit Object) as a reaction, in which case the corpse acts like an animated object.
- Name
- Malevolent Possession
Background
Lore
No lore provided.