Monster Dossier

Moroukouvux Head-taker

Male xulgath zealous hardscale

Level 15

Traits

uniquenemediumhumanoidxulgath

Rules & statistics

Monster Profile

Perception

27

Senses

  • Type
    imprecise
    Name
    coward sense
    Range
    60
  • Name
    darkvision

Languages

Languages
  • common
  • draconic
  • undercommon

Skills

Acrobatics
22
Athletics
29
Intimidation
Std
25
To Demoralize
27
Religion
25
Stealth
22
Survival
25

Ability Mods

Str
6
Dex
1
Con
5
Int
0
Wis
4
Cha
2

Items

  • ankylostar (page 75)
  • religious symbol of Thaegouked
  • stoneraiser javelin (page 76)

Defenses

Ac
36
Saving Throws
Fort
29
Ref
23
Will
26
Abilities
  • fanatical juggernaut
Hp
  • Hp
    250
Resistances
  • Amount
    14
    Name
    physical
    Note
    from weapons only

Speed

Walk
35

Attacks

  • Range
    Melee
    Name
    ankylostar
    Attack
    30
    Traits
    • backswing
    • magical
    • shove
    • versatile
    Damage
    3d10+12 bludgeoning
    Types
    • bludgeoning
  • Range
    Melee
    Name
    jaws
    Attack
    28
    Damage
    3d8+12 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    28
    Traits
    • agile
    Damage
    3d6+12 slashing
    Types
    • slashing
  • Range
    Ranged
    Name
    stoneraiser javelin
    Attack
    25
    Traits
    • thrown
    Damage
    2d6+12 piercing
    Types
    • piercing

Abilities

Top
  • Entries
    • Moroukouvux's disgust for cowardice is so powerful that he can detect the presence of frightened creatures, even if he can't see them.
    Name
    Coward Sense
Mid
  • Entries
    • When Moroukouvux rolls a success on a Fortitude save, it is a critical success instead. Moroukouvux halves damage he takes from failing a Fortitude save.
    Name
    Fanatical Juggernaut
  • Traits
    • aura
    • olfactory
    Entries
    • 30 feet. As xulgath herd-tender (page 10), but 34.
    Name
    Powerful Stench
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Attack of Opportunity
Bot
  • Activity
    Number
    1
    Unit
    free
    Traits
    • rage
    Trigger
    Moroukouvux hits a creature with a melee Strike
    Entries
    • Moroukouvux makes an Intimidate check to Demoralize the target creature. If the target creature was reduced to 0 Hit Points by the triggering Strike, Moroukouvux can instead Demoralize all opponents within 30 feet by comparing the result of his Intimidation check to each creature's Will DC. Moroukouvux doesn't take a penalty to these Intimidation checks for not speaking a target's language.
    Name
    Intimidating Strike
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • emotion
    • mental
    Requirements
    Moroukouvux isn't fatigued or raging
    Entries
    • Moroukouvux gains 20 temporary Hit Points that last until the rage ends. While raging, he deals 12 additional damage with melee attacks and takes a –1 penalty to AC. Moroukouvux can't use concentrate actions except Seek and rage actions. The rage lasts for 1 minute, until there are no enemies Moroukouvux can perceive, or until Moroukouvux falls unconscious. Once the rage ends, Moroukouvux can't Rage again for 1 minute.
    Name
    Rage
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • rage
    Entries
    • Moroukouvux gains 12 temporary Hit Points.
    Name
    Renewed Vigor
  • Activity
    Number
    2
    Unit
    action
    Entries
    • Moroukouvux Stride||Strides twice and makes a melee Strike.
    Name
    Sudden Charge
  • Activity
    Number
    3
    Unit
    action
    Entries
    • Moroukouvux makes a melee Strike against all creatures within his reach. Each attack counts toward his multiple attack penalty, but his multiple attack penalty doesn't increase until he's made all his attacks.
    Name
    Whirlwind Strike

Background

Lore

No lore provided.