Monster Dossier

Moraiboudred

Male elf thief

Level 3

Traits

uniquecemediumelfhumanoid

Rules & statistics

Monster Profile

Perception

9

Senses

  • Name
    low-light vision

Languages

Languages
  • common
  • elven

Skills

Acrobatics
9
Intimidation
9
Stealth
9
Thievery
11
Underworld lore
8

Ability Mods

Str
1
Dex
4
Con
0
Int
1
Wis
2
Cha
2

Items

  • dagger (6)
  • studded leather armor
  • thieves' tools

Defenses

Ac
20
Saving Throws
Fort
7
Ref
11
Will
9
Hp
  • Hp
    45

Speed

Walk
30

Attacks

  • Range
    Melee
    Name
    dagger
    Attack
    12
    Traits
    • agile
    • finesse
    • versatile
    Effects
    • knife jab
    Damage
    1d4+4 piercing plus knife jab
    Types
    • piercing
  • Range
    Ranged
    Name
    dagger
    Attack
    12
    Traits
    • agile
    • thrown
    • versatile
    Effects
    • knife jab
    Damage
    1d4+4 piercing plus knife jab
    Types
    • piercing

Abilities

  • Entries
    • Creatures hit by Moraiboudred's dagger Strike must succeed at a 20 Fortitude save or become clumsy|CRB|clumsy 1 for 1 round (1 minute on a critical failure). If Moraiboudred's Strike is a critical hit, the DC increases to 25.
    Name
    Knife Jab
  • Entries
    • Moraiboudred deals an extra 1d6 precision damage to flat-footed creatures.
    Name
    Sneak Attack
  • Entries
    • On the first round of combat, creatures that haven't acted yet are flat-footed to Moraiboudred.
    Name
    Surprise Attack

Background

Lore

No lore provided.