Monster Dossier
Mohrg
Mohrg is a fantasy monster entry from source B2.
Traits
cemediumundead
Rules & statistics
Monster Profile
Perception
17
Senses
- Name
- darkvision
Languages
- Languages
- common
- necril
Skills
- Acrobatics
- 16
- Athletics
- 18
- Intimidation
- 19
- Society
- 15
- Stealth
- 18
Ability Mods
- Str
- 6
- Dex
- 4
- Con
- 4
- Int
- 1
- Wis
- 3
- Cha
- 5
Defenses
- Ac
- 28
- Saving Throws
- Fort
- 18
- Ref
- 16
- Will
- 13
- Hp
- Hp
- 120
- Abilities
- negative healing
- Immunities
- poison
- death effects
- disease
- paralyzed
- unconscious
- Resistances
- Amount
- 10
- Name
- piercing
- Amount
- 5
- Name
- slashing
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 20
- Effects
- Grab
- Damage
- 2d10+9 slashing plus Grab
- Types
- slashing
- Range
- Melee
- Name
- tongue
- Attack
- 20
- Traits
- agile
- Effects
- paralysis
Abilities
- Mid
- Traits
- occult
- necromancy
- Entries
- A living creature slain by a mohrg that had a lower level than the mohrg rises as a mohrg spawn after 1d4 rounds, on its turn. This mohrg spawn is under the command of the mohrg that created it. If the creator of the mohrg spawn is destroyed, the mohrg spawn is destroyed as well, immediately collapsing into a pile of decayed flesh and bones.
- Name
- Mohrg Spawn
- Bot
- Traits
- occult
- incapacitation
- necromancy
- Entries
- A living creature hit by a mohrg's tongue Strike must succeed at a 26 Fortitude save or become paralyzed. The creature can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each attempt.
- Name
- Paralysis
Background
Lore
No lore provided.