Monster Dossier

Mogaim Krukroud

Mogaim Krukroud is a fantasy monster entry from source AoE2.

Level 10

Traits

uniquecemediumhumanhumanoid

Rules & statistics

Monster Profile

Perception

22

Languages

Languages
  • common
  • daemonic

Skills

Acrobatics
20
Athletics
22
Religion
17
Thievery
16

Ability Mods

Str
6
Dex
4
Con
4
Int
-2
Wis
1
Cha
2

Defenses

Ac
30
Saving Throws
Fort
22
Ref
20
Will
17
Hp
  • Hp
    180

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    cleaver
    Attack
    24
    Traits
    • forceful
    • sweep
    Damage
    2d8+8 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    spiked chain
    Attack
    22
    Traits
    • disarm
    • finesse
    • reach
    • trip
    Effects
    • Grab
    Damage
    2d8+6 piercing plus Grab
    Types
    • piercing

Abilities

Top
  • Entries
    • Flayhook sanctum vault, modified spiked chains (2)
    Name
    to the
Mid
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Attack of Opportunity
Bot
  • Entries
    • Any creature taking persistent damage||persistent bleed damage is flat-footed against the Skinner's attacks. When attacking a flat-footed creature, the Skinner deals an additional 2d6 precision damage.
    Name
    Bloody Sneak Attack
  • Entries
    • Skinner can effectively wield abnormally long spiked chains and can do so using only one hand.
    Name
    Chain Expert The
  • Activity
    Number
    1
    Unit
    free
    Requirements
    The Skinner has an adjacent creature grabbed with her spiked chain
    Entries
    • The Skinner attempts an Athletics check against the grabbed creature's Reflex save.
    Name
    Chain Up
  • Entries
    • On a success, the Skinner knots her chain around the grabbed creature, which becomes restrained (Escape DC = 10 + the result of the Skinner's Athletics check); on a critical success, the creature also falls prone. Regardless of whether the Skinner succeeds, she drops the chain.
    Name
    DC.
  • Entries
    • Skinner makes a successful cleaver Strike against a grabbed creature, she also deals 1d6 persistent damage||persistent bleed damage (or 2d6 on a critical hit).
    Name
    Flay Whenever the
  • Activity
    Number
    2
    Unit
    action
    Requirements
    The Skinner has a creature grabbed with her spiked chain
    Entries
    • The Skinner pulls the creature into the nearest open adjacent square and makes a cleaver Strike against the creature.
    Name
    Hook and Flay

Background

Lore

No lore provided.