Monster Dossier
Mithai Geomancer
Mithai Geomancer is a fantasy monster entry from source B3.
Traits
nmediumhumanoidmithai
Rules & statistics
Monster Profile
Perception
11
Senses
- Name
- low-light vision
Languages
- Languages
- common
- ginaistae
- sylvan
Skills
- Athletics
- 8
- Nature
- 11
- Survival
- 9
Ability Mods
- Str
- 3
- Dex
- 3
- Con
- 1
- Int
- 0
- Wis
- 4
- Cha
- -1
Items
- mace
- sling (10 bullets)
Defenses
- Ac
- 18
- Saving Throws
- Fort
- 8
- Ref
- 8
- Will
- 11
- Hp
- Hp
- 40
- Resistances
- Amount
- 5
- Name
- air
- Amount
- 5
- Name
- earth
- Amount
- 5
- Name
- plant
- Amount
- 5
- Name
- water
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- mace
- Attack
- 12
- Traits
- shove
- Damage
- 1d6+6 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- sling
- Attack
- 12
- Traits
- propulsive
- range increment
- reload
- Damage
- 1d6+4 bludgeoning
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 21
- Entry
- 2
- Spells
- Name
- entangle
- Name
- gust of wind
- Name
- obscuring mist
- Name
- pummeling rubble
- Source
- APG
- 3
- Spells
- Name
- see nature's chosen
- Constant
- 3
- Spells
- Name
- endure elements
- Name
- pass without trace
- Name
- water breathing
Abilities
- Mid
- Traits
- primal
- transmutation
- Entries
- When slain, a mithai immediately and permanently transforms into a part of the natural environment: a stone outcropping in a rocky area, a rivulet near a body of water, a young tree in a forest, or a low-lying cloud atop a high mountain. This ability has the trait appropriate to the environment (such as air, earth, plant, or water). This piece of the environment looks ordinary to most, but other mithai can easily identify this as their kin. A mithai slain far from any appropriate terrain transforms into a feature matching the terrain where they were born.
- Name
- Nature's Rebirth
- Bot
- Entries
- Once per day, the mithai can cast a 3rd-level primal innate spell. They can do so only if a spell with a corresponding trait was cast within 10 feet of the mithai since the start of their last turn (including if the mithai Cast a Spell||Cast the Spell). The traits and the spells they grant are as follows: wall of wind for air, meld into stone for earth, wall of thorns for plant, and crashing wave|apg for water.
- Name
- Nature's Chosen
Background
Lore
No lore provided.