Monster Dossier
Misery Siktempora
Misery Siktempora is a fantasy monster entry from source B3.
Traits
rarecelargesiktemporatime
Rules & statistics
Monster Profile
Perception
25
Senses
- Name
- darkvision
Languages
- Languages
- aklo (can't speak any language)
- Abilities
- telepathy 300 feet (page 308)
Skills
- Acrobatics
- 23
- Intimidation
- 23
- Occultism
- 22
- Stealth
- 23
- Dimension of time lore
- 26
Ability Mods
- Str
- 7
- Dex
- 5
- Con
- 4
- Int
- 4
- Wis
- 7
- Cha
- 5
Defenses
- Ac
- 32
- Saving Throws
- Fort
- 20
- Ref
- 23
- Will
- 25
- Hp
- Hp
- 160
- Abilities
- regeneration 40 (deactivated by positive, mental, or orichalcum)
- Immunities
- poison
- disease
- emotion
Speed
- Abilities
- air walk
- Walk
- 35
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 26
- Traits
- agile
- Damage
- 3d8+13 slashing
- Types
- slashing
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 29
- Entry
- 2
- Spells
- Name
- invisibility
- Amount
- 3
- 4
- Spells
- Name
- dimension door
- Amount
- at will
- 6
- Spells
- Name
- blink
- Constant
- 6
- Spells
- Name
- air walk
Abilities
- Top
- Entries
- A siktempora can always roll Lore||Ronid Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll.
- Name
- Temporal Sense
- Mid
- Entries
- Creatures with the confused or stupefied condition are flat-footed to the misery siktempora.
- Name
- Slash the Suffering
- Activity
- Number
- 1
- Unit
- free
- Trigger
- The misery siktempora rolls Dimension of Lore||Time Lore for initiative
- Entries
- The misery siktempora Stride||Strides once and makes a claw Strike, in either order.
- Name
- Uncanny Pounce
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- emotion
- enchantment
- mental
- occult
- Requirements
- The misery siktempora's last action was a claw Strike that damaged the target
- Entries
- The misery siktempora fills the target's thoughts with abject despair. The target must attempt a 32 Will save. Regardless of outcome, the target is then immune to Inflict Misery for 1 minute.
- Type
- successDegree
- Entries
- Success
- The target is unaffected.
- Failure
- The target is clumsy 2, enfeebled 2, and stupefied 2 for 1 round.
- Critical Failure
- As failure, but for 1 minute.
- Name
- Inflict Misery
- Activity
- Number
- 2
- Unit
- action
- Traits
- emotion
- enchantment
- mental
- occult
- Entries
- The misery siktempora assails the mind of one creature within 100 feet with a wail of anguish and torment that deals 8d6 mental damage (32 basic Will save). On a failed save, the target is also confused for the first action of its next turn (or for 1 round on a critical failure).
- Name
- Telepathic Wail
Background
Lore
No lore provided.