Monster Dossier

Mimic

Mimic Mimics are voracious eaters, who ambush their prey through their uncanny ability to mimic the forms of common furniture.

Level 4

Traits

nmediumaberration

Rules & statistics

Monster Profile

Perception

9

Senses

  • Name
    darkvision

Skills

Athletics
12
Deception
8

Ability Mods

Str
4
Dex
1
Con
3
Int
0
Wis
1
Cha
0

Defenses

Ac
20
Saving Throws
Fort
11
Ref
9
Will
9
Hp
  • Hp
    75

Speed

Walk
10

Attacks

  • Range
    Melee
    Name
    pseudopod
    Attack
    14
    Effects
    • adhesive
    Damage
    2d8 + 4 bludgeoning plus adhesive
    Types
    • bludgeoning

Abilities

Mid
  • Name
    Adhesive
    Entries
    • Any creature that touches the mimic (usually from a fist Strike, the mimic's pseudopod, or a Grapple or Shove) must succeed at a 23 Reflex save or gain the grabbed condition. The DC to Escape is 23. A melee or thrown weapon that hits the mimic sticks to it. A character can spend an action to attempt a 23 Athletics check, removing the weapon on a success. The adhesive dissolves 1 minute after the mimic dies.
  • Name
    Object Lesson
    Activity
    Number
    1
    Unit
    reaction
    Entries
    • If a creature touches the mimic while the mimic is transformed into an object, the mimic can spend its reaction to use its adhesive with no saving throw. The mimic then makes a pseudopod Strike. Object Lesson can't be used again until the mimic escapes and takes on a new disguise.
Bot
  • Name
    Mimic Object
    Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    Entries
    • The mimic assumes the shape of any Medium object. This alters its visual appearance but not its size. It takes a 28 Perception check to tell the object is a creature.

Background

Lore

Mimic

Mimics are voracious eaters, who ambush their prey through their uncanny ability to mimic the forms of common furniture.