Monster Dossier

Miastas

Braeshoshai dhampir necromancer

Level 10

Traits

uniquenemediumdhampirhumanhumanoid

Rules & statistics

Monster Profile

Perception

20

Languages

Languages
  • common
  • necril

Skills

Arcana
24
Deception
19
Falaiziavrul lore
22
Intimidation
19
Society
19
Undead lore
22

Ability Mods

Str
4
Dex
3
Con
3
Int
5
Wis
0
Cha
0

Items

  • clockwork key to clockwork bomb in area F8
  • corpse compass (page 76)
  • corpsecaller round (page 76)
  • +2 striking slide pistol (Guns & Gears 153)

Defenses

Ac
29
Saving Throws
Fort
18
Ref
18
Will
20
Abilities
  • +2 status to saves vs. disease and mental
Hp
  • Hp
    160
    Abilities
    • negative healing

Speed

Walk
25

Attacks

  • Range
    Melee
    Traits
    • agile
    Name
    claw
    Attack
    21
    Damage
    3d8+7 slashing
  • Range
    Melee
    Name
    necromechanical innovation
    Attack
    21
    Damage
    2d10+7 bludgeoning
  • Range
    Ranged
    Traits
    • capacity
    • concussive
    • fatal
    • magical
    • range increment
    • reload
    Name
    slide pistol
    Attack
    20
    Damage
    2d6+3 piercing

Spellcasting

  • Tradition
    arcane
    Type
    Prepared
    DC
    31
    Attack
    23
    Entry
    0
    Level
    5
    Spells
    • Name
      acid splash
    • Name
      chill touch
    • Name
      detect magic
    • Name
      message
    • Name
      ray of frost
    1
    Spells
    • Name
      grim tendrils
      Amount
      2
    • Name
      unseen servant
    2
    Spells
    • Name
      false life
    • Name
      mirror image
    • Name
      spectral hand
    3
    Spells
    • Name
      bind undead
    • Name
      vampiric touch
      Amount
      2
    4
    Spells
    • Name
      fly
    • Name
      seal fate
      Source
      APG
    • Name
      vampiric maiden
      Source
      APG
    5
    Spells
    • Name
      cloudkill
    • Name
      enervation
      Amount
      2

Abilities

  • Name
    Clockwork Necromancy
    Activity
    Number
    2
    Unit
    action
    Traits
    • evil
    • necromancy
    • unstable
    Entries
    • Miastas winds their necromechanical innovation (see below) to infuse a corpse-riddled area with necromantic energy. The innovation casts black tentacles on a point within 100 feet, causing the dead body parts in a 10-foot burst to briefly animate and scrabble at creatures within the area for 1 round.
  • Name
    Explode
    Activity
    Number
    2
    Unit
    action
    Traits
    • manipulate
    • necromancy
    • unstable
    Entries
    • Miastas pushes their necromechanical innovation beyond its normal limits, dealing 10d6 negative damage in a 10-foot emanation (31 basic Reflex save). Miastas can choose to include themself in this effect.
  • Name
    Krouzivraid Winding
    Activity
    Number
    1
    Unit
    action
    Traits
    • manipulate
    • necromancy
    Entries
    • Miastas winds up their necromechanical innovation. They choose an active effect with the necromancy trait that originated from one of their spells or abilities (such as Clockwork Necromancy). The effect's duration extends to the end of Miastas's next turn.
  • Name
    Necromechanical Innovation
    Entries
    • Although a necromancer by training, Miastas recently developed a complex device called a necromechanical innovation. This device allows Miastas to use their Clockwork Necromancy, Explode|G&G, and Krouzivraid Winding abilities. It otherwise functions as an inventor weapon innovation (Guns & Gears 18) with no modifications.

Background

Lore

No lore provided.