Monster Dossier

Maftet Guardian

Maftet Guardian is a fantasy monster entry from source B3.

Level 6

Traits

nmediumhumanoid

Rules & statistics

Monster Profile

Perception

14

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • sphinx

Skills

Acrobatics
13
Arcana
13
Athletics
15
Stealth
13
Ruins lore
Std
15
Note
applies only to their home ruins

Ability Mods

Str
5
Dex
3
Con
4
Int
3
Wis
2
Cha
0

Items

  • scimitar (2)

Defenses

Ac
23
Saving Throws
Fort
14
Ref
15
Will
12
Hp
  • Hp
    92

Speed

Walk
30
Fly
40

Attacks

  • Range
    Melee
    Name
    scimitar
    Attack
    17
    Traits
    • forceful
    • magical
    • sweep
    Damage
    2d6+8 slashing
    Types
    • slashing

Spellcasting

  • Type
    Innate
    Tradition
    arcane
    DC
    23
    Entry
    0
    Level
    3
    Spells
    • Name
      sigil
    1
    Spells
    • Name
      sanctuary
      Amount
      3
    • Name
      true strike

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Traits
    • arcane
    • abjuration
    Trigger
    The maftet takes damage from a Strike or spell effect
    Entries
    • The maftet's protective runic tattoos glow, granting them resistance 5 to one damage type dealt by the triggering attack. This resistance applies against the triggering effect and lasts for 1 minute or until the maftet uses this ability again, whichever comes first. If the triggering effect deals multiple damage types, the maftet chooses which type to resist.
    Name
    Runic Resistance
Bot
  • Activity
    Number
    2
    Unit
    action
    Requirements
    The maftet is wielding two scimitars
    Entries
    • The maftet makes two Strike||Strikes against the same target, one with each of their scimitars. The maftet combines the damage of any attacks that hit and applies resistances and weaknesses only once. This counts as one attack when calculating the maftet's multiple attack penalty.
    Name
    Paired Strike
  • Traits
    • arcane
    • evocation
    Entries
    • Any non-magical scimitar becomes a +1 striking scimitar while a maftet wields it.
    Name
    Powerful Scimitars
  • Activity
    Number
    3
    Unit
    action
    Requirements
    The maftet is flying at least 10 feet above the target
    Entries
    • The maftet Fly||Flies up to twice their fly Speed and makes a Paired Strike at the end of the movement. If both Strike||Strikes hit, the target is also knocked prone.
    Name
    Raptor Dive

Background

Lore

No lore provided.