Monster Dossier

Luminous Ooze

Luminous Ooze is a fantasy monster entry from source EC1.

Level 4

Traits

nsmallmindlessooze

Rules & statistics

Monster Profile

Perception

6

Senses

  • Name
    motion sense
    Range
    60
  • Name
    no vision

Skills

Athletics
11

Ability Mods

Str
3
Dex
-5
Con
3
Int
-5
Wis
0
Cha
1

Defenses

Ac
11
Saving Throws
Fort
11
Ref
3
Will
6
Hp
  • Hp
    80
Immunities
  • electricity
  • mental
  • precision
  • critical hits

Speed

Walk
25
Climb
15

Attacks

  • Range
    Melee
    Name
    pseudopod
    Attack
    13
    Damage
    2d8+5 bludgeoning
    Types
    • bludgeoning

Abilities

Top
  • Entries
    • A luminous ooze can sense nearby motion through vibration and air movement.
    Name
    Motion Sense
Mid
  • Traits
    • aura
    • light
    • visual
    Entries
    • 5 feet. A luminous ooze constantly sheds distracting multicolored light. A creature that ends its turn within the aura must attempt a 21 Fortitude save or become dazzled until the end of its next turn. On a critical failure, it instead becomes blinded until the end of its next turn.
    Name
    Bedazzling
  • Entries
    • Whenever the luminous ooze's electricity immunity prevents it from taking damage, it gains 8 temporary HP. Until the end of its next turn, the luminous ooze's pseudopod Strike deals an additional 1d6 points of electricity damage.
    Name
    Lightning Catcher
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • light
    • visual
    Entries
    • The ooze glows with blinding brightness. All creatures within a 30-foot emanation must attempt a 21 Fortitude save.
    • Type
      successDegree
      Entries
      Critical Success
      The creature is unaffected.
      Success
      The creature is dazzled until the end of its next turn.
      Failure
      The creature is blinded until the end of its next turn.
    Name
    Light Up

Background

Lore

No lore provided.