Monster Dossier
Luminous Ooze
Luminous Ooze is a fantasy monster entry from source EC1.
Traits
nsmallmindlessooze
Rules & statistics
Monster Profile
Perception
6
Senses
- Name
- motion sense
- Range
- 60
- Name
- no vision
Skills
- Athletics
- 11
Ability Mods
- Str
- 3
- Dex
- -5
- Con
- 3
- Int
- -5
- Wis
- 0
- Cha
- 1
Defenses
- Ac
- 11
- Saving Throws
- Fort
- 11
- Ref
- 3
- Will
- 6
- Hp
- Hp
- 80
- Immunities
- electricity
- mental
- precision
- critical hits
Speed
- Walk
- 25
- Climb
- 15
Attacks
- Range
- Melee
- Name
- pseudopod
- Attack
- 13
- Damage
- 2d8+5 bludgeoning
- Types
- bludgeoning
Abilities
- Top
- Entries
- A luminous ooze can sense nearby motion through vibration and air movement.
- Name
- Motion Sense
- Mid
- Traits
- aura
- light
- visual
- Entries
- 5 feet. A luminous ooze constantly sheds distracting multicolored light. A creature that ends its turn within the aura must attempt a 21 Fortitude save or become dazzled until the end of its next turn. On a critical failure, it instead becomes blinded until the end of its next turn.
- Name
- Bedazzling
- Entries
- Whenever the luminous ooze's electricity immunity prevents it from taking damage, it gains 8 temporary HP. Until the end of its next turn, the luminous ooze's pseudopod Strike deals an additional 1d6 points of electricity damage.
- Name
- Lightning Catcher
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- light
- visual
- Entries
- The ooze glows with blinding brightness. All creatures within a 30-foot emanation must attempt a 21 Fortitude save.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected.
- Success
- The creature is dazzled until the end of its next turn.
- Failure
- The creature is blinded until the end of its next turn.
- Name
- Light Up
Background
Lore
No lore provided.