Monster Dossier

Llorona

Llorona is a fantasy monster entry from source BotD.

Level 12

Traits

nemediumincorporealspiritundead

Rules & statistics

Monster Profile

Perception

20

Senses

  • Name
    darkvision

Languages

Languages
  • common

Skills

Athletics
23
Deception
25
Intimidation
23
Stealth
23

Ability Mods

Str
-5
Dex
7
Con
1
Int
2
Wis
2
Cha
5

Defenses

Ac
32
Saving Throws
Fort
19
Ref
23
Will
20
Hp
  • Hp
    165
    Abilities
    • negative healing
    • rejuvenation
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • precision
  • unconscious
Resistances
  • Name
    all damage
    Amount
    10
    Note
    except force, ghost touch, or positive; double resistance vs. non-magical

Speed

Fly
60

Attacks

  • Range
    Melee
    Traits
    • agile
    • finesse
    • magical
    Name
    ghostly hand
    Attack
    25
    Damage
    2d6+11 negative plus funereal touch and Grab

Abilities

Mid
  • Name
    Rejuvenation
    Traits
    • divine
    • necromancy
    Entries
    • When a llorona is destroyed, they re-form after 1d6 days at the site of their death. Resolving the injustice that led to a llorona's death puts them to rest permanently. Alternatively, successfully performing a consecrate ritual at the site prevents them from re-forming.
Bot
  • Name
    Constrict
    Activity
    Number
    1
    Unit
    action
    Entries
    • 2d6+12 negative, 31
  • Name
    Funereal Touch
    Entries
    • A creature touched by a llorona must attempt a 29 Fortitude save. On a failure, the creature becomes drained||drained 1 (drained||drained 2 on a critical failure) or increases their drained value by 1 (2 on a critical failure), up to a maximum of drained||drained 4. Every time a creature becomes drained in this way, the llorona gains 10 temporary Hit Points for 1 hour.
  • Name
    Ghostly Grasp
    Entries
    • A llorona can Grapple corporeal creatures despite being incorporeal.
    • The llorona uses their Athletics check to Grapple as normal but can't use Athletics for other actions that require corporeal contact, like Force Open or Trip.
  • Name
    Wail
    Activity
    Number
    2
    Unit
    action
    Traits
    • auditory
    • concentrate
    • enchantment
    • incapacitation
    • mental
    • occult
    Entries
    • The llorona unleashes a somber wail. Each living creature within 120 feet must attempt a 31 Will save. Regardless of its result, the creature is then temporarily immune for 24 hours.
    • Type
      successDegree
      Entries
      Critical Success
      • The creature is unaffected.
      Success
      • The creature is stunned||stunned 1.
      Failure
      • The creature is fascinated with the nearest body of water and compelled to move toward the water and drown itself. If there's no nearby body of water, the creature instead remains still. The creature can attempt another 31 Will save at the end of each of its turns. On a success, the creature is no longer fascinated. Once the fascinated condition ends, the creature becomes stunned||stunned 1.
      Critical Failure
      • As failure, except the creature receives another Will save only at the end of a round in which it's submerged in water.

Background

Lore

No lore provided.