Monster Dossier

Levaloch

Levaloch is a fantasy monster entry from source B3.

Level 7

Traits

lelargeconstructdevilfiend

Rules & statistics

Monster Profile

Perception

16

Senses

  • Name
    greater darkvision

Languages

Languages
  • celestial
  • infernal
Abilities
  • telepathy 100 feet

Skills

Acrobatics
14
Athletics
17
Intimidation
14
Religion
14

Ability Mods

Str
6
Dex
3
Con
4
Int
2
Wis
3
Cha
1

Defenses

Ac
25
Saving Throws
Fort
17
Ref
14
Will
12
Hp
  • Hp
    105
Immunities
  • fire
  • poison
  • death effects
  • disease
  • doomed
  • drained
  • fatigued
  • healing
  • necromancy
  • nonlethal attacks
  • paralyzed
  • sickened
  • unconscious
Weaknesses
  • Amount
    5
    Name
    good

Speed

Walk
30
Climb
30

Attacks

  • Range
    Melee
    Name
    trident
    Attack
    19
    Traits
    • evil
    • magical
    Effects
    • merciless thrust
    Damage
    2d8+9 piercing plus 1d6 evil and merciless thrust
    Types
    • evil
    • piercing
  • Range
    Ranged
    Name
    trident
    Attack
    16
    Traits
    • evil
    • magical
    • thrown
    Damage
    2d8+9 piercing plus 1d6 evil
    Types
    • evil
    • piercing
  • Range
    Ranged
    Name
    barbed net
    Attack
    16
    Traits
    • magical
    • range increment
    Effects
    • barbed net

Abilities

Top
  • Entries
    • A levaloch ignores the effects of non-magical difficult terrain||3|terrain. They take no damage from caltrops or from damaging terrain that deals physical, acid, or cold damage. A levaloch can move through liquids up to 5 feet deep at their full Speed.
    Name
    Hellstrider
Mid
  • Entries
    • All devils of equal or lower level adjacent to a levaloch gain a +1 circumstance bonus to their AC as the levaloch shields them from harm.
    Name
    Phalanx Fighter
  • Entries
    • A levaloch gains a +2 circumstance bonus to their Fortitude DC against being Shoved and to other saving throws to resist being moved against their will.
    Name
    Stable Stance
Bot
  • Entries
    • When a levaloch hits a creature with their barbed net, the net wraps around the target, which becomes clumsy 1 and takes a –10-foot circumstance penalty to its Speeds. If the Strike was a critical success, the target is also immobilized.
    • When a creature Escape||Escapes (22), or if the Strike misses, the net crumbles into rust. Each time a creature attempts to Escape, it takes 1d6 slashing damage from the net's barbs, regardless of whether the attempt succeeds.
    Name
    Barbed Net
  • Activity
    Number
    1
    Unit
    action
    Traits
    • manipulate
    Entries
    • A levaloch reforges part of their barbed iron substance into a new +1 striking trident or barbed net.
    • Their previous trident crumbles to rust.
    • When the levaloch is destroyed, any tridents or barbed nets they created crumble to rust.
    Name
    Forge Weapon
  • Entries
    • When a levaloch hits a creature that has the clumsy, enfeebled, immobilized, or restrained conditions with a melee trident Strike, the Strike deals an additional 2d6 damage.
    Name
    Merciless Thrust

Background

Lore

No lore provided.