Monster Dossier
Leng Ghoul
Leng Ghoul is a fantasy monster entry from source B3.
Traits
uncommoncemediumdreamghoulundead
Rules & statistics
Monster Profile
Perception
19
Senses
- Name
- darkvision
Languages
- Languages
- aklo
- common
- necril
Skills
- Acrobatics
- 21
- Arcana
- 19
- Athletics
- 19
- Occultism
- 21
- Religion
- 19
- Stealth
- 21
Ability Mods
- Str
- 5
- Dex
- 7
- Con
- 5
- Int
- 3
- Wis
- 5
- Cha
- 6
Items
- scroll of confusion
- scroll of fly
Defenses
- Ac
- 29
- Saving Throws
- Fort
- 18
- Ref
- 21
- Will
- 19
- Hp
- Hp
- 180
- Abilities
- negative healing|b2
- Immunities
- cold
- death
Speed
- Walk
- 25
- Burrow
- 25
- Climb
- 25
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 23
- Traits
- finesse
- Damage
- 2d8+8 piercing plus
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 23
- Traits
- agile
- finesse
- Effects
- paralysis
- Damage
- 2d6+8 slashing plus paralysis
- Types
- slashing
Abilities
- Top
- Entries
- Leng ghouls can cast arcane, divine, and occult spells from scrolls, with a spell DC of 28 and a spell attack roll of +20.
- Name
- Erudite
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- manipulate
- Requirements
- The Leng ghoul is adjacent to the corpse of a creature that retains flesh on its bones
- Entries
- The Leng ghoul devours a chunk of the corpse and regains 6d6 Hit Points. At the same time, they also absorb some of the memories stored in the flesh from when the corpse was alive, gaining a +1 status bonus to all skill checks for 10 minutes.
- The Leng ghoul can immediately attempt an Occultism check to learn one non-secret memory the corpse had when it was alive (use the standard DC for the creature's level). The exact memory learned is determined by the GM but is typically something of use to the Leng ghoul. The memory can't be one the creature was trying to keep secret unless the check was a critical success. A Leng ghoul can Absorb Memories from any given corpse only once.
- Name
- Absorb Memories
- Type
- affliction
- Name
- Leng Ghoul Fever
- Traits
- disease
- DC
- 28
- Saving Throw
- Fortitude
- Stages
- Stage
- 1
- Entry
- carrier with no ill effect
- Duration
- 1 day
- Stage
- 2
- Entry
- 4d8 negative damage and regains half as many Hit Points from all healing
- Duration
- 1 day
- Stage
- 3
- Entry
- as stage 2
- Duration
- 1 day
- Stage
- 4
- Entry
- 4d8 negative damage and gains no benefit from healing
- Duration
- 1 day
- Stage
- 5
- Entry
- as stage 4
- Duration
- 1 day
- Traits
- incapacitation
- occult
- necromancy
- Entries
- Any living creature hit by a Leng ghoul's attack must succeed at a 28 Fortitude save or become paralyzed.
- It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.
- Name
- Paralysis
- Entries
- A Leng ghoul deals an extra 2d6 precision damage to flat-footed creatures.
- Name
- Sneak Attack
Background
Lore
No lore provided.