Monster Dossier
Lemure
Lemure is a fantasy monster entry from source B1.
Traits
lemediumdevilfiendmindless
Rules & statistics
Monster Profile
Perception
0
Senses
- Name
- greater darkvision
Skills
- Athletics
- 5
Ability Mods
- Str
- 2
- Dex
- 0
- Con
- 3
- Int
- -5
- Wis
- 0
- Cha
- -3
Defenses
- Ac
- 13
- Saving Throws
- Fort
- 10
- Ref
- 5
- Will
- 3
- Hp
- Hp
- 20
- Immunities
- fire
- mental
- Weaknesses
- Amount
- 3
- Name
- good
Speed
- Walk
- 20
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 7
- Traits
- evil
- magical
- Damage
- 1d4+2 slashing plus 1 evil
- Types
- evil
- slashing
Abilities
- Entries
- Lemures have little drive of their own, but other devils can take command of them. A non-lemure devil can issue a command to all lemures within 60 feet of it with a single action, which has the auditory and concentrate traits. The devil picks one of the following orders lemures can understand, and the lemures follow that order. The command and its effects end once the commander is out of the lemure's sight, a new command is issued by the same or another devil, or the lemure dies.
- Type
- list
- Items
- Kill The lemure attacks one target the commander singles out and gains a +1 circumstance bonus to attack rolls against the target.
- Defend The lemure circles the commander and attacks any creature that comes near. It gains a +1 circumstance bonus to AC and saves.
- Fetch The lemure gains a +10–foot circumstance bonus to its Speed and attempts to get an object or person the commander singles out. It attacks anyone and anything that gets in the way.
- Work The lemure performs drudge work dictated by the commander.
- Name
- Subservience
Background
Lore
No lore provided.