Monster Dossier
Leimorel Babau
Elite babau demon (Bestiary 2)
Traits
cemediumdemonfiend
Rules & statistics
Monster Profile
Perception
15
Senses
- Name
- darkvision
- Name
- see invisibility
Languages
- Languages
- abyssal
- celestial
- draconic
- Abilities
- telepathy 100 feet
Skills
- Acrobatics
- 14
- Athletics
- 15
- Intimidation
- 16
- Religion
- 12
- Stealth
- 18
- Thievery
- 16
Ability Mods
- Str
- 4
- Dex
- 4
- Con
- 4
- Int
- 2
- Wis
- 3
- Cha
- 2
Items
- +1 longspear
Defenses
- Ac
- 26
- Saving Throws
- Fort
- 16
- Ref
- 18
- Will
- 15
- Abilities
- +1 to all saves vs. magic
- Hp
- Hp
- 135
- Immunities
- acid
- Weaknesses
- Amount
- 5
- Name
- cold iron
- Amount
- 5
- Name
- good
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Traits
- evil
- magical
- reach
- Name
- longspear
- Attack
- 19
- Damage
- 1d6+8 piercing plus 1d6 evil
- Range
- Melee
- Traits
- evil
- magical
- Name
- jaws
- Attack
- 18
- Damage
- 2d6+8 piercing plus 1d6 evil
- Range
- Melee
- Traits
- agile
- evil
- magical
- Name
- claw
- Attack
- 18
- Damage
- 1d6+8 slashing plus 1d6 evil
Spellcasting
- Tradition
- divine
- Type
- Innate
- DC
- 26
- Entry
- 4
- Spells
- Name
- darkness
- Name
- dimension door
- Amount
- at will
- 5
- Spells
- Name
- dimension door
- Constant
- 5
- Spells
- Name
- see invisibility
Abilities
- Mid
- Name
- Mercy Vulnerability
- Entries
- Trathaer revel in the gore of a well-timed attack, and when brutal wounds are restored, they recoil in pain. When a creature heals from damage that the babau dealt on their last turn with Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 mental damage. The babau can take this mental damage only once per round.
- Name
- Reactive Slime
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature within the babau's reach successfully hits the babau with a Strike
- Entries
- The babau excretes a gout of acidic, bloodlike slime against the attacker and its weapon. The attacker must attempt a 26 Reflex save.
- Type
- successDegree
- Entries
- Critical Success
- The attacker avoids the reactive slime.
- Success
- The attacker takes 1d6 acid damage.
- Failure
- The attacker takes 2d6 acid damage.
- Critical Failure
- As failure, except the weapon used to Strike the babau automatically becomes broken unless the weapon is made of a material that is immune to acid.
- Bot
- Name
- Grievous Strike
- Activity
- Number
- 2
- Unit
- action
- Traits
- attack
- Entries
- The babau makes an attack with the intent of creating a particularly horrific and gory wound. It make a melee Strike. This counts as two attacks when calculating their multiple attack penalty. If this Strike hits, the babau deals an additional 1d6 damage and the creature struck is sickened||sickened 2 for 1 round; this sickened condition cannot be removed by retching.
- Name
- Sneak Attack
- Entries
- A babau deals an additional 1d6 precision damage to flatâ€footed creatures.
Background
Lore
No lore provided.