Monster Dossier

Lampad Queen

Lampad Queen is a fantasy monster entry from source B3.

Level 15

Traits

uncommoncnmediumearthfeynymph

Rules & statistics

Monster Profile

Perception

27

Senses

  • Name
    darkvision

Languages

Languages
  • aklo
  • common
  • sylvan
  • terran
  • undercommon
Abilities
  • stone tell

Skills

Acrobatics
27
Athletics
28
Deception
31
Diplomacy
33
Intimidation
33
Nature
27
Occultism
27
Performance
29
Society
25
Stealth
27

Ability Mods

Str
3
Dex
8
Con
7
Int
4
Wis
4
Cha
8

Defenses

Ac
39
Saving Throws
Fort
26
Ref
29
Will
25
Hp
  • Hp
    234
Weaknesses
  • Amount
    10
    Name
    cold iron

Speed

Walk
30
Climb
30

Attacks

  • Range
    Melee
    Name
    earthen fist
    Attack
    29
    Traits
    • agile
    • finesse
    Damage
    3d10+9 bludgeoning plus 1d6 mental
    Types
    • bludgeoning
    • mental
  • Range
    Ranged
    Name
    light wisp
    Attack
    29
    Traits
    • magical
    • range increment
    Damage
    2d8+9 mental plus 2d6 fire and 2d6 positive
    Types
    • fire
    • mental
    • positive

Spellcasting

  • Type
    Prepared
    Tradition
    primal
    DC
    38
    Entry
    0
    Level
    8
    Spells
    • Name
      detect magic
    • Name
      electric arc
    • Name
      guidance
    • Name
      prestidigitation
    • Name
      stabilize
    1
    Spells
    • Name
      ant haul
    • Name
      fleet step
    • Name
      gust of wind
    2
    Spells
    • Name
      animal messenger
    • Name
      enlarge
    • Name
      faerie fire
    3
    Spells
    • Name
      earthbind
      Amount
      2
    • Name
      haste
    4
    Spells
    • Name
      fly
    • Name
      freedom of movement
    • Name
      resist energy
    5
    Spells
    • Name
      death ward
    • Name
      passwall
    • Name
      wall of stone
    6
    Spells
    • Name
      flesh to stone
    • Name
      slow
    • Name
      stoneskin
    7
    Spells
    • Name
      energy aegis
    • Name
      regenerate
    • Name
      volcanic eruption
    8
    Spells
    • Name
      earthquake
    • Name
      summon plant or fungus
  • Type
    Innate
    Tradition
    primal
    DC
    38
    Entry
    0
    Level
    8
    Spells
    • Name
      dancing lights
    2
    Spells
    • Name
      faerie fire
    3
    Spells
    • Name
      meld into stone
      Amount
      at will
    4
    Spells
    • Name
      shape stone
    7
    Spells
    • Name
      heal
    8
    Spells
    • Name
      pummeling rubble
    Constant
    6
    Spells
    • Name
      stone tell

Abilities

Top
  • Entries
    • The lampad queen can use Diplomacy to Make an Impression on and make very simple Requests of subterranean animals, plants, and fungi, as well as stones.
    Name
    Cavern Empathy
  • Entries
    • A lampad queen is intrinsically tied to a specific underground region, usually a cave system. As long as the queen is healthy, the environment is exceptionally resilient, allowing the lampad queen to automatically attempt to counteract spells and rituals that would harm the environment, such as blight, with a +30 counteract modifier and a counteract level of 8. When the lampad queen becomes physically or psychologically unhealthy, however, their warded region eventually becomes twisted or unhealthy as well. In that case, restoring the lampad queen swiftly heals the entire region.
    Name
    Tied to the Land
Mid
  • Traits
    • aura
    • emotion
    • enchantment
    • incapacitation
    • mental
    • primal
    • visual
    Entries
    • 30 feet. Creatures that start their turn in the aura must succeed at a 33 Will save or be confused by the lampad queen's unearthly beauty for 1 minute. While confused by this effect, the creature's confused actions never include harming the lampad queen.
    Name
    Nymph's Beauty
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • polymorph
    • primal
    • transmutation; page 304
    Entries
    • Lampad queens can transform between their original form, which looks much like a typical nymph of their kind, and any Small or Medium humanoid form, typically choosing a version of their natural form that more closely resembles a humanoid.
    Name
    Change Shape
  • Activity
    Number
    1
    Unit
    action
    Traits
    • emotion
    • enchantment
    • incapacitation
    • mental
    • primal
    • visual
    Entries
    • The lampad queen focuses their beauty upon a target within their aura. The creature must attempt a Will save. On a failure, it is affected as if by the queen's beauty aura; if it was already affected by the aura, the conflicting emotions from the lampad queen's beauty intensify, causing the target to no longer get a flat check to end the confusion when it takes damage. The lampad queen can use a single action, which has the concentrate trait, to focus the emotions of a confused creature toward a particular emotion, causing it to spend its next turn sobbing uncontrollably, fawning over the lampad queen, or otherwise performing no actions beyond experiencing its emotions. Regardless of the save, the target is temporarily immune to Focus Beauty until the start of the lampad queen's next turn.
    Name
    Focus Beauty
  • Activity
    Number
    3
    Unit
    action
    Traits
    • emotion
    • enchantment
    • mental
    • primal
    Entries
    • A lampad queen can inspire a single intelligent creature by giving that creature a token of their favor, typically a lock of their hair. As long as the creature carries the token and remains in good standing with the lampad queen, the creature gains a +1 status bonus to all Crafting checks, Performance checks, and Will saves.
    • If a lampad queen grants their Inspiration to a bard and they are that bard's muse, the bard gains an additional benefit depending on their muse theme: for lore muse, the bard also gains a +1 status bonus to all Lore checks; for maestro muse, the status bonus to Performance checks increases to +2 for the purpose of determining the effects of compositions; for polymath muse, the bard gains a +4 status bonus to untrained skill checks; and for all other muses, the Will save bonus increases to +2 against fey.
    Name
    Inspiration
  • Activity
    Number
    1
    Unit
    action
    Traits
    • auditory
    • emotion
    • enchantment
    • mental
    • primal
    Entries
    • Frequency once per round; The lampad queen begins a heart-wrenching fit of weeping, inspiring sympathetic sobbing in nearby creatures. Each non-lampad creature within 120 feet who hears the lampad's weeping must succeed at a 36 Will save with the effects of crushing despair.
    Name
    Despairing Weep

Background

Lore

No lore provided.