Monster Dossier

Krekhibrux

Male serpentfolk illusionist (Bestiary 2 236)

Level 9

Traits

uniquenemediumhumanoidmutantserpentfolk

Rules & statistics

Monster Profile

Perception

19

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    scent
    Range
    30

Languages

Languages
  • aklo
  • common
  • draconic
  • undercommon
Abilities
  • telepathy 100 feet

Skills

Arcana
18
Deception
21
Diplomacy
19
Intimidation
19
Occultism
18
Society
18
Stealth
18

Ability Mods

Str
4
Dex
3
Con
2
Int
5
Wis
4
Cha
6

Items

  • bracers of armor type I
  • choker of elocution (imparts Shada, a regional language spoken by many in Briamorumorein)

Defenses

Ac
27
Saving Throws
Fort
14
Ref
17
Will
Std
20
Abilities
  • +4 status vs. mental
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    150
Resistances
  • Amount
    10
    Name
    poison

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    fangs
    Attack
    19
    Effects
    • serpentfolk venom
    Damage
    2d8+8 piercing plus serpentfolk venom
    Types
    • piercing
  • Range
    Melee
    Name
    morphic weapon
    Attack
    20
    Traits
    • magical
    • reach
    • sweep
    • versatile
    Damage
    3d10+8 slashing
    Types
    • slashing

Spellcasting

  • Type
    Prepared
    Tradition
    arcane
    DC
    28
    Attack
    20
    Entry
    0
    Level
    5
    Spells
    • Name
      dancing lights
    • Name
      daze
    • Name
      detect magic
    • Name
      ghost sound
    • Name
      telekinetic projectile
    1
    Spells
    • Name
      fleet step
    • Name
      item facade
    • Name
      true strike
    2
    Spells
    • Name
      darkness
    • Name
      hideous laughter
    • Name
      invisibility
    3
    Spells
    • Name
      hypnotic pattern
    • Name
      magic missile
    • Name
      mind reading
    4
    Spells
    • Name
      glibness
    • Name
      phantasmal killer
    • Name
      veil
    5
    Spells
    • Name
      cloak of colors
    • Name
      passwall
  • Type
    Innate
    Tradition
    occult
    DC
    28
    Entry
    1
    Spells
    • Name
      ventriloquism
      Amount
      at will
    2
    Spells
    • Name
      mirror image
      Amount
      at will
    3
    Spells
    • Name
      illusory disguise
      Amount
      at will
    4
    Spells
    • Name
      suggestion
    5
    Spells
    • Name
      command
    • Name
      illusory scene

Abilities

  • Activity
    Number
    1
    Unit
    action
    Traits
    • morph
    • occult
    • transmutation
    Entries
    • Krekhibrux transforms one of his hands into a tentacle with a blade at the end, allowing him to make morphic weapon Strike||Strikes. If he's disguised, whether by magical or mundane means, his disguise immediately ends. He can return his hand to normal with another use of this ability, but doing so doesn't restore his disguise.
    Name
    Morphic Weapon
  • Traits
    • divination
    • exploration
    • fortune
    • occult
    Entries
    • If Krekhibrux interacts with a creature for 10 minutes, he can choose to expertly duplicate that person. He can roll any Deception check to Impersonate that person twice and take the higher result. This benefit lasts for 24 hours or until he uses this ability on a different creature.
    Name
    Peerless Duplicate
  • Type
    affliction
    Name
    Serpentfolk Venom
    Traits
    • poison
    DC
    26
    Saving Throw
    Fortitude
    Max Duration
    6 rounds
    Stages
    • Stage
      1
      Entry
      2d4 poison damage and enfeebled|CRB|enfeebled 1
      Duration
      1 round
    • Stage
      2
      Entry
      3d4 poison damage and enfeebled|CRB|enfeebled 2
      Duration
      1 round

Background

Lore

No lore provided.