Monster Dossier
Kangaroo
Kangaroo is a fantasy monster entry from source B3.
Traits
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Rules & statistics
Monster Profile
Perception
7
Senses
- Type
- imprecise
- Name
- scent
- Range
- 60
Skills
- Acrobatics
- 4
- Athletics
- Std
- 7
- To Long Jump
- 9
- Survival
- 3
Ability Mods
- Str
- 3
- Dex
- 2
- Con
- 3
- Int
- -4
- Wis
- 1
- Cha
- 1
Defenses
- Ac
- 15
- Saving Throws
- Fort
- 7
- Ref
- 6
- Will
- 3
- Hp
- Hp
- 18
Speed
- Walk
- 35
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 7
- Damage
- 1d4+3 slashing
- Types
- slashing
- Range
- Melee
- Name
- foot
- Attack
- 7
- Effects
- Push
- Damage
- 1d6+3 slashing plus Push
- Types
- slashing
Abilities
- Top
- Entries
- The kangaroo doesn't need to Stride while attempting a Long Jump, nor does it automatically fail if it doesn't.
- Name
- Powerful Khorotond
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The kangaroo takes damage from an adjacent creature
- Entries
- The kangaroo attempts to Shove the creature that damaged it.
- Name
- Defensive Shove
Background
Lore
No lore provided.