Monster Dossier

Kagaian Mummy

Kagaian Mummy is a fantasy monster entry from source BotD.

Level 10

Traits

rarelnmediummummyundead

Rules & statistics

Monster Profile

Perception

21

Senses

  • Name
    darkvision

Languages

Languages
  • necril
Notes
  • plus any two languages they knew while alive

Skills

Acrobatics
25
Athletics
21
Kagaid lore
25
Religion
21

Ability Mods

Str
5
Dex
7
Con
4
Int
0
Wis
5
Cha
3

Items

  • +1 striking returning shuriken

Defenses

Ac
31
Saving Throws
Fort
18
Ref
21
Will
21
Hp
  • Hp
    190
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • unconscious
Weaknesses
  • Name
    fire
    Amount
    10

Speed

Walk
30

Attacks

  • Range
    Melee
    Traits
    • agile
    • finesse
    • magical
    • nonlethal
    • unarmed
    Name
    fist
    Attack
    23
    Damage
    2d10+11 bludgeoning
  • Range
    Ranged
    Traits
    • agile
    • thrown
    Name
    shuriken
    Attack
    23
    Damage
    2d4+11 piercing

Spellcasting

  • Name
    Monk Ki Spells
    Type
    Focus
    Fp
    3
    DC
    29
    Entry
    5
    Spells
    • Name
      ki blast
    • Name
      ki rush
    • Name
      ki strike
    • Name
      wind jump

Abilities

Mid
  • Name
    Aura of Peace
    Traits
    • aura
    • divine
    • emotion
    • enchantment
    • incapacitation
    • mental
    Entries
    • 30 feet.
    • When a creature enters or starts its turn in the aura, it's affected by calm emotions for 1 minute, with a 27 Will save. A creature that succeeds at the save is temporarily immune for 24 hours. If the Kagaian mummy takes a hostile action, the aura of peace is suppressed and its effects end for anyone already affected. The Kagaian mummy must spend 10 minutes in meditation to restore the aura.
  • Name
    Robe Tangle
    Activity
    Number
    1
    Unit
    reaction
    Traits
    • divine
    • move
    • transmutation
    Trigger
    An adjacent creature misses the Kagaian mummy with a melee Strike
    Entries
    • The mummy swaps positions with the attacker, and the attacker becomes grabbed by the mummy's animated sash. The Escape DC is 29, the Force Open DC is 27, and a creature can sever the sash by hitting AC 27 and dealing at least 20 slashing damage. The mummy can't use this reaction again until they've Interacted to reclaim the sash.
Bot
  • Name
    Stunning Flurry
    Activity
    Number
    1
    Unit
    action
    Frequency
    Number
    1
    Unit
    round
    Entries
    • The Kagaian mummy makes two unarmed Strike||Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses, and the target must succeed at a 29 Fortitude save or be stunned||stunned 1 (or stunned||stunned 3 on a critical failure); this save has the incapacitation trait.

Background

Lore

No lore provided.