Monster Dossier
Kaefalour
Kaefalour is a fantasy monster entry from source AoA4.
Traits
uniquecemediumghoulundead
Rules & statistics
Monster Profile
Perception
28
Senses
- Name
- darkvision
Languages
- Languages
- draconic
- dwarven
- necril
- undercommon
Skills
- Acrobatics
- 29
- Crafting
- 24
- Deception
- 27
- Diplomacy
- 27
- Society
- 24
- Stealth
- 29
- Ziafias lore
- 24
Ability Mods
- Str
- 4
- Dex
- 8
- Con
- 5
- Int
- 3
- Wis
- 2
- Cha
- 6
Defenses
- Ac
- 37
- Saving Throws
- Fort
- 26
- Ref
- 29
- Will
- 23
- Abilities
- +3 status to all saves vs. positive
- Hp
- Hp
- 250
- Abilities
- negative healing
- Immunities
- death effects
- disease
- paralyzed
- poison
- unconscious
- Resistances
- Amount
- 15
- Name
- positive
Speed
- Walk
- 30
- Burrow
- 20
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 30
- Traits
- finesse
- Effects
- ghast fever
- paralysis
- Damage
- 3d8+12 piercing plus ghast fever and paralysis
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 30
- Traits
- agile
- finesse
- Effects
- paralysis
- Damage
- 3d6+12 slashing plus paralysis
- Types
- slashing
Abilities
- Top
- Entries
- Kaefalour's flesh is infused with lazurite, and he gains the benefits undead creatures gain from this mineral at all times. When in an area infused with lazurite, such as the Sanctum of the Starved, these benefits increase to a +3 circumstance bonus to saving throws against positive effects. This infusion also grants Kaefalour his resistance to positive damage.
- Name
- Lazurite-Infused Flesh
- Mid
- Name
- Stench
- Traits
- aura
- olfactory
- Entries
- 10 feet. A creature entering the aura or starting its turn there must succeed at a 34 Fortitude save or become sickened||sickened 1 (plus slowed||slowed 1 as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature within Kaefalour's melee reach is hit by a melee attack from one of his allies.
- Entries
- When Kaefalour's enemy is hit by one of his allies, he capitalizes upon the distraction, making a Strike against the triggering creature.
- Name
- Opportune Backstab
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- manipulate
- Requirements
- Kaefalour is adjacent to the corpse of a creature that died within the last hour.
- Entries
- Kaefalour devours a chunk of the corpse and regains 8d6 hit points. He can regain Hit Points from any given corpse only once.
- Name
- Consume Flesh
- Type
- affliction
- Name
- Ghast Fever
- Traits
- disease
- virulent
- DC
- 34
- Saving Throw
- Fortitude
- Stages
- Stage
- 1
- Entry
- carrier with no ill effect
- Duration
- 1 day
- Stage
- 2
- Entry
- 4d8 negative damage and regains half as many Hit Points from all healing
- Duration
- 1 day
- Stage
- 3
- Entry
- 4d8 negative damage and gains no benefit from healing
- Duration
- 1 day
- Stage
- 4
- Entry
- dead, and rises as a ghast the next midnight.
- Traits
- incapacitation
- occult
- necromancy
- Entries
- Any living creature hit by Kaefalour's attack must succeed at a 34 Fortitude save or become paralyzed.
- It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.
- Name
- Paralysis
- Entries
- 4d6 precision damage.
- Name
- Sneak Attack
- Activity
- Number
- 1
- Unit
- action
- Traits
- move
- Entries
- Kaefalour jumps up to half his Speed. This movement doesn't trigger reactions.
- Name
- Swift Leap
- Entries
- When Kaefalour successfully Feint||Feints, the target is flat-footed against melee attacks he attempts against it until the end of his next turn. On a critical success, the target is flat-footed against all melee attacks until the end of their next turn, not just Kaefalour's.
- Name
- Scoundrel
Background
Lore
No lore provided.