Monster Dossier
Jabberwock
Jabberwock is a fantasy monster entry from source B2.
Traits
rarecehugedragontane
Rules & statistics
Monster Profile
Perception
40
Senses
- Name
- darkvision
- Name
- scent
- Range
- 120
- Name
- true seeing
Languages
- Languages
- aklo
- common
- draconic
- gnomish
- sylvan
Skills
- Acrobatics
- 40
- Athletics
- 44
- Intimidation
- 41
- Nature
- 38
- Survival
- 40
Ability Mods
- Str
- 11
- Dex
- 7
- Con
- 10
- Int
- 4
- Wis
- 9
- Cha
- 8
Defenses
- Ac
- 49
- Saving Throws
- Fort
- 39
- Ref
- 37
- Will
- 40
- Hp
- Hp
- 500
- Abilities
- regeneration 25 (deactivated by vorpal weapons)
- Immunities
- paralyzed
- sleep
- Weaknesses
- Amount
- 20
- Name
- vorpal weapons
- Name
- vorpal fear
- Resistances
- Amount
- 20
- Name
- fire
Speed
- Walk
- 35
- Fly
- 60
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 42
- Traits
- deadly
- magical
- reach
- Damage
- 4d12+19 piercing
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 42
- Traits
- agile
- magical
- reach
- Effects
- Improved Grab
- Damage
- 4d8+19 slashing plus Improved Grab
- Types
- slashing
- Range
- Melee
- Name
- tail
- Attack
- 42
- Traits
- magical
- reach
- Effects
- Improved Knockdown
- Damage
- 4d10+19 bludgeoning plus Improved Knockdown
- Types
- bludgeoning
- Range
- Melee
- Name
- wing
- Attack
- 40
- Traits
- magical
- agile
- reach
- Damage
- 4d8+19 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- eyes of flame
- Attack
- 42
- Traits
- fire
- magical
- range increment
- Damage
- 10d6 fire plus 4d6 persistent damage||persistent fire
- Types
- persistent
Abilities
- Top
- Entries
- The jabberwock always treats the plane it is currently located on as its home plane.
- Name
- Planar Acclimation
- Mid
- Traits
- aura
- emotion
- fear
- mental
- Entries
- 100 feet, 43
- Name
- Frightful Presence
- Entries
- A jabberwock damaged by a vorpal weapon becomes frightened 2 (or frightened 4 on a critical hit).
- Name
- Vorpal Fear
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature within the jabberwock's reach uses a manipulate action or a move action, leaves a square during a move action, makes a ranged attack, or uses a concentrate action
- Entries
- The jabberwock makes a claw Strike against the triggering creature. If the Strike hits, the jabberwock disrupts the triggering action.
- Name
- Claws That Catch
- Bot
- Activity
- Number
- 2
- Unit
- action
- Entries
- The jabberwock creates a blast of strange noises and shouted nonsense in the various languages it knows (and invariably some languages it doesn't know), creating one of two effects. The jabberwock can't Burble again for 1d4 rounds.
- Type
- list
- Items
- Confusion (aura, emotion, enchantment, mental, primal) 60 feet. Each creature in the emanation must succeed at a 46 Will save or become confused for 1d4 rounds.
- Sonic Beam (evocation, primal, sonic) The jabberwock focuses its Burbling into a 60 foot line of sonic energy that deals 24d6 sonic damage to creatures in the area (46 basic Reflex save).
- Name
- Burble
- Entries
- If the jabberwock makes a jaws attack and rolls a natural 19 on the d20 roll, the attack is a critical hit. This has no effect if the 19 would be a failure.
- Name
- Jaws That Bite
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The jabberwock Flies or makes a wing Strike;
- Entries
- The jabberwock's wings whiffle, creating severe winds within a 30-foot emanation. These winds move outward from the jabberwock, and they persist until the start of the jabberwock's next turn. During this time, flight of any kind in the emanation requires a successful 43 Acrobatics check to Maneuver in Flight, and creatures flying toward the jabberwock are moving through greater difficult terrain. Creatures on the ground in the emanation must succeed at a 43 Athletics check to approach the jabberwock.
- Traits
- aura
- Name
- Whiffling
Background
Lore
No lore provided.