Monster Dossier
Ironclad Annihilator Beetle
Ironclad Annihilator Beetle is a fantasy monster entry from source SoT6.
Traits
rarengargantuanbeast
Rules & statistics
Monster Profile
Perception
36
Senses
- Name
- darkvision
Skills
- Acrobatics
- 36
- Athletics
- 42
Ability Mods
- Str
- 10
- Dex
- 6
- Con
- 10
- Int
- -5
- Wis
- 5
- Cha
- -1
Defenses
- Ac
- 49
- Saving Throws
- Fort
- 38
- Ref
- 32
- Will
- 35
- Hp
- Hp
- 400
Speed
- Walk
- 30
- Fly
- 30
Attacks
- Range
- Melee
- Traits
- magical
- reach
- Name
- mandible
- Attack
- 39
- Damage
- 4d12+20 piercing plus Improved Grab
- Range
- Melee
- Traits
- magical
- reach
- Name
- foot
- Attack
- 37
- Damage
- 4d8+20 bludgeoning
Abilities
- Mid
- Name
- Carapace Deflection
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The ironclad annihilator beetle is targeted with an attack from an attacker it can see
- Entries
- The ironclad annihilator pivots to place its tough carapace in the way of the attack, gaining a +2 circumstance bonus to its AC against the triggering attack. If the attack misses, the ironclad annihilator can Step after the attack.
- Bot
- Name
- Constrict
- Activity
- Number
- 1
- Unit
- action
- Entries
- 4d6+20 bludgeoning, 44
- Name
- Earthquake Stomp
- Activity
- Number
- 1
- Unit
- action
- Frequency
- Number
- 1
- Unit
- round
- Entries
- The ironclad annihilator beetle stomps the ground. All creatures within a 30-foot emanation must succeed at a 44 Fortitude saving throw or fall prone and become stunned||stunned 1 (stunned for 1 round on a critical failure).
- Name
- Oviposit
- Activity
- Number
- 2
- Unit
- action
- Requirements
- The ironclad annihilator beetle has a creature grabbed
- Entries
- The ironclad annihilator injects its ovipositor under the grabbed creature's skin.
- The creature takes 4d6+20 bludgeoning damage (44 basic Fortitude save). On a failed save, the beetle implants an egg, and the target creature takes 4d6 persistent damage||persistent bleed damage that is unusually tenacious. The DC to stop the bleeding using Administer First Aid is 40, and healing the creature to full Hit Points doesn't automatically stop the bleeding. If the target creature dies from this bleed damage, its body is destroyed and unrecoverable except with powerful magic such as miracle or wish, and an immature ironclad annihilator beetle (with statistics as a giant stag beetle; Bestiary 41) bursts forth.
- Name
- Sunder Objects
- Entries
- When an ironclad annihilator damages an item or structure, it deals an additional 2d10 damage to that item or structure.
- Name
- Trample
- Activity
- Number
- 3
- Unit
- action
- Entries
- Huge or smaller, foot, 44
Background
Lore
No lore provided.