Monster Dossier
Irnakurse
Irnakurse is a fantasy monster entry from source B2.
Traits
celargeaberration
Rules & statistics
Monster Profile
Perception
18
Senses
- Name
- darkvision
Languages
- Languages
- abyssal
- elven
- undercommon (can't speak
Skills
- Acrobatics
- 20
- Athletics
- 20
- Stealth
- 20
Ability Mods
- Str
- 5
- Dex
- 5
- Con
- 3
- Int
- -2
- Wis
- 3
- Cha
- 4
Defenses
- Ac
- 28
- Saving Throws
- Fort
- 20
- Ref
- 18
- Will
- 16
- Hp
- Hp
- 152
Speed
- Walk
- 15
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 20
- Traits
- reach
- Damage
- 2d12+11 piercing
- Types
- piercing
- Range
- Melee
- Name
- tentacle
- Attack
- 20
- Traits
- agile
- reach
- Effects
- mind lash
- Damage
- 2d8+11 slashing plus mind lash
- Types
- slashing
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Bot
- Traits
- emotion
- enchantment
- mental
- occult
- Entries
- A non-evil creature hit by an irnakurse's tentacle is overwhelmed with corrupted images of a ruined life and must succeed at a 28 Will save or be stunned 2 (or stunned 4 on a critical failure). After attempting this save, a creature is temporarily immune to Mind Lash for 24 hours.
- Name
- Mind Lash
- Activity
- Number
- 1
- Unit
- action
- Traits
- tentacle
- Name
- Rend
- Activity
- Number
- 2
- Unit
- action
- Traits
- auditory
- concentrate
- emotion
- enchantment
- mental
- occult
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The irnakurse unleashes an alien shriek of nightmarish horror and pain. All non-evil creatures within a 10-foot emanation must attempt a 28 Will save. The irnakurse can.
- Name
- Soul Scream
- Entries
- Scream for up to 6 rounds; each time it does, it repeats the effect.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected, and is temporarily immune to Soul Scream for 24 hours.
- Success
- The creature is stupefied 1 for 1 round.
- Failure
- The creature is stupefied 1. Further failed saves against Soul Scream increase the condition value by 1, to a maximum of stupefied 4. Each time the character gets a full night's rest, the stupefied condition gained from Soul Scream decreases by 1.
- Critical Failure
- As failure, except the stupefied value increases by 2 instead of by 1.
- Name
- Sustain Soul
- Activity
- Number
- 2
- Unit
- action
- Entries
- The irnakurse makes up to four tentacle Strike||Strikes, each against a different target. These attacks count toward the irnakurse's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all of its attacks.
- Name
- Storm of Tentacles
Background
Lore
No lore provided.