Monster Dossier
Interlocutor
Interlocutor is a fantasy monster entry from source B2.
Traits
lelargefiendvelstrac
Rules & statistics
Monster Profile
Perception
24
Senses
- Name
- greater darkvision
- Name
- painsight
Languages
- Languages
- common
- infernal
- shadowtongue
Skills
- Athletics
- 25
- Crafting
- Std
- 22
- Sculpting flesh
- 24
- Intimidation
- 25
- Medicine
- 26
- Religion
- 22
- Stealth
- 19
- Torture lore
- 20
Ability Mods
- Str
- 7
- Dex
- 3
- Con
- 5
- Int
- 2
- Wis
- 6
- Cha
- 5
Defenses
- Ac
- 33
- Saving Throws
- Fort
- 23
- Ref
- 21
- Will
- 26
- Abilities
- +1 status to all saves vs. magic
- Hp
- Hp
- 215
- Abilities
- regeneration 20 (deactivated by good or silver)
- Immunities
- cold
- Weaknesses
- Amount
- 15
- Name
- good
- Amount
- 15
- Name
- silver
Speed
- Walk
- 40
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 25
- Traits
- deadly
- evil
- magical
- reach
- Damage
- 3d10+13 slashing plus 2d6 persistent damage||persistent bleed
- Types
- persistent
- slashing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 33
- Entry
- 0
- Level
- 6
- Spells
- Name
- stabilize
- 4
- Spells
- Name
- heal
- Amount
- 2
- Name
- restoration
- Amount
- 2
- 5
- Spells
- Name
- breath of life
- 7
- Spells
- Name
- plane shift
- Notes
- self only
- to the Material Plane or Shadow Plane only
Abilities
- Top
- Traits
- divination
- divine
- Entries
- A velstrac automatically knows whether a creature it sees has any of the doomed, dying, and wounded conditions, as well as the value of those conditions.
- Name
- Painsight
- Mid
- Traits
- aura
- divine
- enchantment
- fear
- mental
- visual
- Entries
- 30 feet. When a creature ends its turn in the aura, it sees pieces of its own body amid the interlocutor's form. The creature must succeed at a 29 Will save or become stunned 1.
- Name
- Glimpse of Stolen Flesh
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- divine
- enchantment
- fear
- mental
- visual
- Entries
- The interlocutor stares at a creature they can see within 30 feet. The creature must immediately attempt a Will save against glimpse of stolen flesh. In addition, if the creature was already stunned, on a failed save, it feels its internal organs twist and writhe, and is clumsy 2 for 1 minute. After attempting this save, the creature is then temporarily immune until the start of the interlocutor's next turn.
- Name
- Focus Gaze
- Activity
- Number
- 1
- Unit
- action
- Entries
- This functions as the Rend ability, dealing claw damage. In addition, if the target is a living creature with organs and muscle, the interlocutor opens a precise wound.
- Until the creature is restored to its maximum Hit Points, thus closing the wound, Strike||Strikes against the creature deal 1d6 extra precision damage.
- Name
- Surgical Rend
Background
Lore
No lore provided.