Monster Dossier

Il'setsya Taesin

Female ganzi arcanist

Level 18

Traits

uniquecnmediumganzihumanoid

Rules & statistics

Monster Profile

Perception

25

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    entropy sense
    Range
    60

Languages

Languages
  • abyssal
  • aklo
  • celestial
  • common
  • daemonic
  • draconic
  • protean

Skills

Acrobatics
28
Arcana
34
Deception
35
Diplomacy
33
Occultism
32
Society
32
Stealth
30
Maelstrom lore
34

Ability Mods

Str
0
Dex
4
Con
2
Int
6
Wis
1
Cha
7

Items

  • lavender and green ellipsoid aeon stone
  • brooch of shielding
  • +2 anarchic greater striking warpglass dagger (page 74)
  • dragon-shaped hookah
  • ring of spell turning
  • rod of wonder
  • spellbook

Defenses

Ac
40
Saving Throws
Fort
30
Ref
32
Will
25
Hp
  • Hp
    300
    Abilities
    • fast healing 5
Weaknesses
  • Amount
    15
    Name
    lawful
Resistances
  • Amount
    10
    Name
    precision
  • Amount
    10
    Name
    protean anatomy

Speed

Abilities
  • freedom of movement
Walk
30

Attacks

  • Range
    Melee
    Name
    dagger
    Attack
    30
    Traits
    • agile
    • chaotic
    • finesse
    • magical
    • thrown
    • versatile
    Damage
    3d4+12 piercing plus 1d6 chaotic (plus warpwave on critical hit)
    Types
    • chaotic
    • piercing

Spellcasting

  • Type
    Spontaneous
    Tradition
    arcane
    DC
    39
    Attack
    33
    Entry
    0
    Level
    9
    Spells
    • Name
      acid splash
    • Name
      detect magic
    • Name
      light
    • Name
      mage hand
    • Name
      prestidigitation
    • Name
      sigil
    1
    Slots
    4
    Spells
    • Name
      color spray
    • Name
      mage armor
    • Name
      magic missile
    • Name
      unseen servant
    2
    Slots
    4
    Spells
    • Name
      acid arrow
    • Name
      dispel magic
    • Name
      glitterdust
    • Name
      mirror image
    3
    Slots
    4
    Spells
    • Name
      fireball
    • Name
      haste
    • Name
      locate
    • Name
      slow
    4
    Slots
    4
    Spells
    • Name
      confusion
    • Name
      creation
    • Name
      dimensional anchor
    • Name
      stoneskin
    5
    Slots
    4
    Spells
    • Name
      banishment
    • Name
      black tentacles
    • Name
      passwall
    • Name
      sending
    6
    Slots
    4
    Spells
    • Name
      baleful polymorph
    • Name
      disintegrate
    • Name
      scrying
    • Name
      teleport
    7
    Slots
    4
    Spells
    • Name
      plane shift
    • Name
      prismatic spray
    • Name
      project image
    • Name
      warp mind
    8
    Slots
    3
    Spells
    • Name
      horrid wilting
    • Name
      maze
    • Name
      uncontrollable dance
    9
    Slots
    2
    Spells
    • Name
      disjunction
    • Name
      shapechange
  • Type
    Innate
    Tradition
    divine
    DC
    39
    Entry
    Constant
    4
    Spells
    • Name
      freedom of movement

Abilities

Top
  • Traits
    • divination
    • divine
    • prediction
    Entries
    • As hegessik (page 80).
    Name
    Entropy Sense
Mid
  • Traits
    • divine
    • transmutation
    Entries
    • As hegessik (page 81).
    Name
    Protean Anatomy
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • arcane
    • move
    • teleport
    Frequency
    Unit
    day
    Number
    2
    Entries
    • Il'setsya steps through a transient hole in space, instantly teleporting to a space within 60 feet that she can see.
    Name
    Dimensional Slide
  • Entries
    • Il'setsya's prehensile tail can hold and manipulate objects of Light Bulk or less, though it cannot be used to attack. She can spend an Interact action to use her tail to fetch objects stowed on her person, such as potions.
    Name
    Prehensile Tail
  • Activity
    Number
    1
    Unit
    action
    Traits
    • arcane
    • polymorph
    • transmutation
    Entries
    • Il'setsya infuses her next spell with roiling currents of chaos. If Il'setsya Casts a Spell before her turn is over and the spell affects a creature, that creature is also subject to a warpwave (see the sidebar on page 81). If she doesn't Cast a Spell before the beginning of her next turn, this action is wasted.
    Name
    Warpwave Spell

Background

Lore

No lore provided.